quote:
Originally posted by Captin:
Based on the info below, would it be to my benefit to break a Trade Treaty and sign a Non-Intercourse one?
I need the riots under control much more than I need the trade $$.
"from the .txt file for neutral
The only 'postive' modifiers for neutrals are :
New Treaty Non Intercourse := -100
New Treaty None := -100
Our Troops on Planet := -2"
i think thats a -2 per troop per turn. on the other hand, you could see how many times you can establish a treaty then break it.
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)