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June 27th, 2005, 11:47 AM
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Private
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Join Date: Jun 2005
Location: Dallas
Posts: 7
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Re: For Those Who Offered Help
I'm up for it again, Bill. Like you said, I do miss those "SE" days, too.
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June 28th, 2005, 09:01 PM
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Sergeant
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Join Date: Jun 2005
Location: Die Operasionale Gebied
Posts: 373
Thanks: 103
Thanked 86 Times in 56 Posts
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Re: For Those Who Offered Help
Kunel,
You did some lekker Korea scenarios for SPWAW. Any chance of us seeing them in SPMBT? It would make a nice change from my bushveld diet.
Now that I can actually play the game, time to begin work.
Hope you are keeping well.
troopie
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Pamwe Chete
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July 1st, 2005, 02:47 AM
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Sergeant
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Join Date: Jun 2005
Location: Maryland
Posts: 213
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Re: For Those Who Offered Help
Hi Bill... I emailed you about helping playtest. you will have it when you get back from origins. hope to hear from you sometime after that
Tom D
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July 2nd, 2005, 08:46 PM
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Second Lieutenant
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Join Date: Jun 2005
Location: Smyrna Ga.
Posts: 403
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Re: For Those Who Offered Help
THank you gentlemen! I have enough. Now I have to catch up with you and give you something to test. Hang on...I'll get it done. Thanks so much for offering, guys. It is most encouraging...WB
__________________
Wild Bill Wilder
Independent Game Consultant
Scenario Designer
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July 7th, 2005, 10:40 PM
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Private
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Join Date: Jun 2005
Location: Absurdistan
Posts: 6
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Re: Working with SPMBT
Front and Center, Kunel, Front and Center...
Becides, I need to pick yer brain for scenario/campaign design... I want to do a Rhodesian number...
-Jeff (Big guy from Aberdeen)
__________________
"We sleep safe in our beds because rough men stand ready in the night
To visit violence on those who would do us harm." - George Orwell
* * *
"War is an ugly thing, but not the ugliest of things. The decayed and degraded state of moral and patriotic feeling which thinks that nothing is worth war is much worse."
John Stewart Mill
* * *
"If that�s �disrespectful� to Muslims, tough. You should have thought about that before you allowed your holy book to become the central motivation for global jihad." - Mark Steyn
Arclight's Blog - http://awsopblog.blogspot.com/ - A Whiter Shade of Pale
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July 11th, 2005, 01:33 PM
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Second Lieutenant
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Join Date: Jun 2005
Location: Smyrna Ga.
Posts: 403
Thanks: 0
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Re: Working with SPMBT
Let me know how I can help Arklight! Rhodesia sounds like a good one! I'm starting with a small one on Anaconda. This will help me get the feel of the game and the editor.
My advice to all, start small and simple. Get comfortable with the game. Learn its little nuances and then you can go for the more complicated ones. Just a thought.
I remember you Jeff! Man that was fun. Hard to believe that was ...what? Nearly three years ago?
Wild Bill
__________________
Wild Bill Wilder
Independent Game Consultant
Scenario Designer
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July 12th, 2005, 11:05 PM
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Private
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Join Date: Jun 2005
Location: Absurdistan
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Working with SPMBT
Three years??? Gosh, I'm getting old...
We need to get a meet together again. Maybe Ft. Knox?
__________________
"We sleep safe in our beds because rough men stand ready in the night
To visit violence on those who would do us harm." - George Orwell
* * *
"War is an ugly thing, but not the ugliest of things. The decayed and degraded state of moral and patriotic feeling which thinks that nothing is worth war is much worse."
John Stewart Mill
* * *
"If that�s �disrespectful� to Muslims, tough. You should have thought about that before you allowed your holy book to become the central motivation for global jihad." - Mark Steyn
Arclight's Blog - http://awsopblog.blogspot.com/ - A Whiter Shade of Pale
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July 12th, 2005, 11:16 PM
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Second Lieutenant
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Join Date: Jun 2005
Location: Smyrna Ga.
Posts: 403
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Working with SPMBT
You! Man, I can see 70 on the horizon. Now that is old...but wait a minute...that is not so old after all.
I'm here and doing just fine, Jeff. Old is not that bad, except you wake up hurting somewhere every day.
But at least you wake up!
__________________
Wild Bill Wilder
Independent Game Consultant
Scenario Designer
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