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September 14th, 2004, 11:27 AM
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First Lieutenant
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Join Date: May 2004
Posts: 654
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Fools Lament II - Newbies Welcome
Server information can now be found linked to the first post. Everyone who got first dibs is listed in the first post, so anyone interested can start claiming the other powers.
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September 14th, 2004, 07:19 PM
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First Lieutenant
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Join Date: May 2004
Posts: 654
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Fools Lament II - Newbies Welcome
Not much interest in Wars of Orania Nasty Edition? c'mon it will be a good old fashioned dust up
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September 14th, 2004, 07:37 PM
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Corporal
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Join Date: Apr 2004
Location: Norcal
Posts: 102
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Fools Lament II - Newbies Welcome
I'll try with Pangaea.
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September 14th, 2004, 11:48 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Fools Lament II - Newbies Welcome
Got to love Pangea on this map. It's gem income is almost as single minded as that of Ermor +20 nature gems and almost nothing else ( a little water and a little earth!).
Woot go vine men/vine ogres. And they start with a treelord. Hmm wonder what he will be doing ALL GAME?
Oh I just noticed you and I are neighbors! Welcome!
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September 15th, 2004, 06:27 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Z�rich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Fools Lament II - Newbies Welcome
Ok ... here I am: an absolute NEWBIE, but I still would like to try my luck playing ... ;-)
I will go with Jotunheim: They look rather "NEWBIE"-friendly.
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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September 15th, 2004, 07:02 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Fools Lament II - Newbies Welcome
How many players do you intend to have?
P.S. Are you sure you don't want to ban "wish" as well? Else I may be tempted to take Pythium.
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September 15th, 2004, 11:48 AM
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First Lieutenant
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Join Date: May 2004
Posts: 654
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Fools Lament II - Newbies Welcome
I love to have a full house, but failing that having 10-12 and filling in the rest with AI seems like it would work out OK.
I dont want to ban wish... it is still very difficult to get a caster into position to cast wish.
Still if you think it is too powerful, join as Pythium and show us!
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September 15th, 2004, 01:34 PM
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Corporal
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Join Date: Mar 2004
Posts: 95
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Fools Lament II - Newbies Welcome
Another newbie here - currently playing in nagot's assasination game, and that was my first MP game out "in the real world" so to speak.
I'll give C'tis a shot.
I'll also reread the section on playing via server. I've only done PBEM before. =)
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September 15th, 2004, 01:40 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Fools Lament II - Newbies Welcome
playing a quickhost game on a server is so unbelievably simple you'll never look back
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September 15th, 2004, 04:10 PM
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Corporal
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Join Date: Mar 2004
Posts: 95
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Fools Lament II - Newbies Welcome
Since the game hasn't started yet, will it still be running in 2.13? or will we need to go ahead grab the new patch?
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