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November 15th, 2009, 03:01 AM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 434
Thanks: 16
Thanked 3 Times in 2 Posts
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Re: Lapis MA CBM Running 6/16 Players left
Could we extend the turn reminders to 12 hours? I can't possible see how 6 hours is a good idea since the reminder and turn can all happen during one's sleep.
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November 15th, 2009, 04:16 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: Lapis MA CBM Running 6/16 Players left
That's why it's already set to 9 hours instead of 6. If others think so as well, or at least don't mind, I can increase it to 12, though (and I'm on my turn right now ).
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November 15th, 2009, 04:17 AM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 434
Thanks: 16
Thanked 3 Times in 2 Posts
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Re: Lapis MA CBM Running 6/16 Players left
Oh, sorry, I read 6 for some reason. I also just woke up when I did so.
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November 16th, 2009, 12:50 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
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Re: Lapis MA CBM Running 6/16 Players left
Quote:
Originally Posted by Toran
(and what's that pink thingy in the bag?)
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My wive's T-Shirt.
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November 18th, 2009, 04:36 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: Lapis MA CBM Running 6/16 Players left
I know it might seem like a lame late excuse, but I'm enjoying a case of influenza for two days now. Haven't bothered to check mails or consider Dom3 (sry you ), so I absolutely forgot. Not that I could do a real turn with 39.5°C fever (dunno °F, we're using international standard units over here ).
Anyway, I'm sleeping all day and will delay by two days. If I manage to do my turn, I'll do so ASAP, promised.
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November 19th, 2009, 07:08 PM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: Lapis MA CBM Running 6/16 Players left
Still can't think strait due to fever, sry guys. If you thin its a good idea to look for a sub just for one week (unprobbly), maybe do so, otherwise I'll just stick to my bed adn try to recover. Never had a real influeza before, boy, it's nothing I'd love to repeat...
Toran
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November 26th, 2009, 10:54 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
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Re: Lapis MA CBM Running 6/16 Players left
Perhaps a 24-hours extension will be due. Looks like most of us have some things to consider.
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November 26th, 2009, 12:25 PM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: Lapis MA CBM Running 6/16 Players left
Well, if you're asking for it, it shall be granted. I mean, it's not as if I had more than three different units to coordinate anyway.. *sigh*
And hey, it'll be turn 100. Time to celebrate
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November 30th, 2009, 12:57 PM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: Lapis MA CBM Running 6/16 Players left
Whoo, celebration then. Together with a nice dose of blood shed, of course. And while at the turn-100 party, I'm asking for a 25h delay.
Yay!
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December 2nd, 2009, 04:47 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
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Re: Lapis MA CBM Running 6/16 Players left
To commemorate the Millenium, Bandar Log have killed the false God of Nehekhara.
People of the world! Join the Merry Monkeys on their quest for peace, and you will find a proper place in our wise caste system. Stability and bananas for all! Humans will form a new caste, higher than Vanaras but, of course, lower than Bandari; lizards will get to retain their swamps (as if someone needs this miasma), all undead will finally get a proper burial.
Make love, not war!
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