.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #241  
Old August 24th, 2008, 12:14 PM

Ewierl Ewierl is offline
Sergeant
 
Join Date: Jan 2005
Location: Rhode Island, USA
Posts: 359
Thanks: 1
Thanked 0 Times in 0 Posts
Ewierl is on a distinguished road
Default Re: The Artifacts Game - [ running ]

Also... huh. I guess stealth units sneaking into a friendly beseiged fortress don't defend it if stormed that same turn. Too bad, I killed all of TC's ancestor vessels by the time my infantry died, one more battallion and two more mages might've prevented autorout.

We here in Man are closing up shop, sending a few last gifts and trinkets out to our allies. Have fun, folks!
Reply With Quote
  #242  
Old August 24th, 2008, 12:43 PM
DonCorazon's Avatar

DonCorazon DonCorazon is offline
Colonel
 
Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
DonCorazon is on a distinguished road
Default Re: The Artifacts Game - [ running ]

Quote:
Originally Posted by LoloMo View Post
Mi ni mi ni mo, whose lands should I scavenge next? Atlantis? Midgaard? Utgard? So many choices, so little time. Perhaps one of you would like to convince me to whom I should turn to?
Midgard welcomes guests to its shores but watch out because those long Rain Warrior spears make dangerous lightning rods.
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.

Last edited by DonCorazon; August 24th, 2008 at 12:50 PM..
Reply With Quote
  #243  
Old August 24th, 2008, 08:55 PM

Rathar Rathar is offline
Second Lieutenant
 
Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
Thanked 0 Times in 0 Posts
Rathar is on a distinguished road
Default Re: The Artifacts Game - [ running ]

A salute to Man, a noble foe.

Tien-chi has also reached construction 6 and can forge a great many items.

We are also seeking earth gems to add to our stockpile. Shoot me a line if you have some to spare.
Reply With Quote
  #244  
Old August 25th, 2008, 04:09 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: The Artifacts Game - [ running ]

Quote:
Originally Posted by archaeolept View Post
i was told by IH when i first asked that the changeover would be on turn 24.
I just pulled 24 out of my butt. With Ewierl out of the game tho (sorry bout that Ewierl) who all still wants to slow down the game. Arch and Wraith?
Reply With Quote
  #245  
Old August 25th, 2008, 04:39 PM

namad namad is offline
Second Lieutenant
 
Join Date: Jul 2008
Posts: 540
Thanks: 10
Thanked 2 Times in 2 Posts
namad is on a distinguished road
Default Re: The Artifacts Game - [ running ]

i could go for some 48h action
as turns get more complicated it never hurts?
Reply With Quote
  #246  
Old August 25th, 2008, 04:46 PM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: The Artifacts Game - [ running ]

Hey, for what its worth in most MP game the switch to 48h is done between turn 15-20. A second switch to 72h is usually performed between 35-40.

So in this game we already got a great starting mileage.
Reply With Quote
  #247  
Old August 25th, 2008, 04:53 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: The Artifacts Game - [ running ]

I'm of the opinion that after a reasonable length of time (which we've passed) we should switch to 48 hours as soon as more than one person requests it. That said, I like the 24 hour timer.
Reply With Quote
  #248  
Old August 25th, 2008, 05:11 PM
DonCorazon's Avatar

DonCorazon DonCorazon is offline
Colonel
 
Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
DonCorazon is on a distinguished road
Default Re: The Artifacts Game - [ running ]

Agree - I enjoy 24H but if some people need 48H better to give them the time then have them rush / stale.
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
Reply With Quote
  #249  
Old August 25th, 2008, 10:06 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: The Artifacts Game - [ running ]

Ok, lets switch to a 48hr schedule on the next turn - turn 27. People seem mostly ok with 24, but lets err on the side of caution.
Reply With Quote
  #250  
Old August 26th, 2008, 01:18 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: The Artifacts Game - [ running ]

The game is now officially on 48hrs.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:47 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.