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  #231  
Old June 15th, 2009, 10:11 PM
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TwoBits TwoBits is offline
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Default Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.

Perhaps it doesn't have to be an exact 2-1 ratio of noobs to vets if more vets want to play. But perhaps if the vets have a higher ratio than that, then noobs should get to pick all their races first (like Ashdod)

Just a thought.

Map two looked OK (not sure about the caves and tunnels though). I think 3 would be OK too, or was it 4? (the one with the surrounding ocean), as long as the Noob team gets Shinuyama
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  #232  
Old June 15th, 2009, 10:52 PM
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Default Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.

World of symmetry map. I call it as a 3 game veteran.

The game is named after me. The whole story of the game is based on my pretenders. I name the map.

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Last edited by Lingchih; June 15th, 2009 at 11:00 PM..
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  #233  
Old June 15th, 2009, 11:26 PM

atul atul is offline
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Default Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.

In my opinion:

Quote:
Originally Posted by Septimius Severus View Post
1. AOM Ogre - Currently though, the prov/player ratio = 25, which may be too high. Placement would obviously be teams at either ends.
http://dom3maps.wikidot.com/system:aomogre

2. WOG Team Arena 1.3 - Enlarged version of World of Geometry. I can easily place the vets at the center around the core and the noobs at the tips of the petals. Not much mystery. Prov/player ratio = 23 currently.
http://forum.shrapnelgames.com/showpost.php?p=652800

3. Planet Rorschach - Cleveland's interesting map. Also with vets in the center and noobs around the outside. Prov/player ratio = 20.
http://forum.shrapnelgames.com/showpost.php?p=677652

4. World of Geometry -

5. World of Symetry -
1. is too big.
2. is too big AND would give vets a big hand up as the center has all the gold and goodies, while indy garrisons keep noobs bottled up. Even without prescripted sites and indies the center has all the farmlands.
3. is a bit too big, but otherwise, why not.
4., 5. why not.

And Sept, remember: If you really intend to put the vets in the center of the map, remember that area of the circle is relative to the square of the radius. Which means, you need to give people crammed in the middle some breathing room or things are really cramped. Seriously cramped.
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  #234  
Old June 16th, 2009, 12:20 AM
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Septimius Severus Septimius Severus is offline
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Default Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.

Keep those map recommendations coming. Any other symmetrical maps that I may be missing let me know.
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  #235  
Old June 16th, 2009, 09:32 AM

LumenPlacidum LumenPlacidum is offline
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Default Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.

I played a bit on World of Geometry, and the level 4 independents would be overwritten by the special garrisons all over that map, which are rather challenging for a typical expansion army sometimes.
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  #236  
Old June 16th, 2009, 02:25 PM

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Default Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.

I feel that we should select the map before finally submitting the nation preference list because well... the map selection might somehow effect someones opinion about the role of a particular nation

additionally what is the hold up? If septimus can go ahead and select a map today the vets can submit their list of preferred nations by tomorrow and then maybe we can get this game started before next monday? thoughts?
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  #237  
Old June 16th, 2009, 02:35 PM
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Default Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.

Sounds good to me.
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  #238  
Old June 16th, 2009, 03:14 PM

rdonj rdonj is offline
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Default Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.

The noobs are finalizing their list now. The map choice should get more attention than it has. What have there been, 3 or 4 out of 18 votes? Anyway, the noob nation list should hopefully be ready by tomorrow.
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  #239  
Old June 16th, 2009, 03:33 PM

TheDemon TheDemon is offline
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Default Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.

There's the modified versions of World of Geometry that were used for Prepo. The team arena version I believe. It had 12 branches instead of 10.
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  #240  
Old June 16th, 2009, 03:33 PM

Lavaere Lavaere is offline
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Default Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.

Well I don't care that much about which map we play. Though if I remember correctly there is one part were sailing nations reach the opposite side of the land in Rorschach. Unless I'm thinking of another map or thats been changed.

So we should have what, a friday/saturday start
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