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  #231  
Old October 22nd, 2009, 10:13 PM

Bananadine Bananadine is offline
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Default Re: Mistletoe - an LA game for busy people (in progress)

Hm, well you might still have a chance?
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  #232  
Old October 22nd, 2009, 11:17 PM

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Default Re: Mistletoe - an LA game for busy people (in progress)

I haven't...but i'm pretty done and llama is rather goofy atm
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  #233  
Old October 23rd, 2009, 10:36 AM

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Default Re: Mistletoe - an LA game for busy people (in progress)

Okay, well if you've decided not to take any more turns then please send in a turn wherein you make yourself AI--I don't think I could find another substitute for Gath!
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  #234  
Old October 23rd, 2009, 04:22 PM
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Default Re: Mistletoe - an LA game for busy people (in progress)

Are we down to C'tis vs. Atlantis? Judging by forum chatter and what I can see, no one else looks like they are contending.

(My repeated questions are not trying to prematurely end the game (I can go one indefinitely), but I don't want to play if the game becomes post-mature.)
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  #235  
Old October 23rd, 2009, 06:49 PM
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Default Re: Mistletoe - an LA game for busy people (in progress)

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Are we down to C'tis vs. Atlantis?
Nope
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  #236  
Old October 25th, 2009, 10:09 AM

Bananadine Bananadine is offline
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Default Re: Mistletoe - an LA game for busy people (in progress)

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Originally Posted by djo View Post
Are we down to C'tis vs. Atlantis? Judging by forum chatter and what I can see, no one else looks like they are contending.

(My repeated questions are not trying to prematurely end the game (I can go one indefinitely), but I don't want to play if the game becomes post-mature.)
What is post-mature?

I've only finished one game that I personally hosted so far, and from that game, I learned that most dudes will not hold on until the end, and also (this is a separate, but related, fact) that a war becomes boring after a single leader has passed a certain threshold of success. I think that the victory point system can be used to ameliorate the latter problem, but we aren't using it here. So Mistletoe will eventually peter out in a mildly awkward fashion. (And, incidentally, I will aim to be the last one to leave, whether I'm winning or losing at the time, because I am crazy.)

Until then, some of us will continue to experience interesting battles!
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  #237  
Old October 27th, 2009, 06:24 PM

Bananadine Bananadine is offline
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Default Re: Mistletoe - an LA game for busy people (in progress)

Due to hoo's recent stales and seeming disinterest in continuing, I will make Gath AI myself, if we reach the last hour or so before hosting and it looks like the nation is about to stale again. Unless I forget, in which case I'll do it right after the hosting.
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  #238  
Old October 27th, 2009, 07:32 PM
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Default Re: Mistletoe - an LA game for busy people (in progress)

The llamaserver's web page looks stuck again. Ermor's turn is in (hours ago) with confirming email.
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  #239  
Old October 28th, 2009, 01:52 PM

Bananadine Bananadine is offline
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Default Re: Mistletoe - an LA game for busy people (in progress)

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Due to hoo's recent stales and seeming disinterest in continuing, I will make Gath AI myself, if we reach the last hour or so before hosting and it looks like the nation is about to stale again. Unless I forget, in which case I'll do it right after the hosting.
Well, I forgot (until the very last minute). I was distracted by an attempt to play the old game Master of Magic, which as far as I can tell is 100% obsoleted by some combination of Dominions III and Civilization IV. Disappointing!

Gath will become AI at the next opportunity.
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  #240  
Old November 7th, 2009, 06:03 AM

LDiCesare LDiCesare is offline
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Default Re: Mistletoe - an LA game for busy people (in progress)

Why do AI's have to attack those they were at peace with and leave their enemies alone? Grrr...
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