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October 20th, 2008, 03:52 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: LA Game - Victoria - Running
Guys, I'll be on a long weekend vacation between 10/31 - 03/11. I'd like postpone hosting at this time so that I don't stale.
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October 21st, 2008, 09:51 AM
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Captain
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Join Date: May 2008
Posts: 855
Thanks: 107
Thanked 28 Times in 21 Posts
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Re: LA Game - Victoria - Running
Well, I've submitted my turn. Let the world stand in awe of the might of the resurgent empire of Rylah...
__________________
Always forgive your enemies; nothing annoys them so much.
Oscar Wilde
He who laughs last didn't get the joke.
Saber
Alcohol and calculus don't mix. Never drink and derive.
Socrates used to say, the best form of government was that in which the people obeyed their rulers, and the rulers obeyed the laws.
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October 21st, 2008, 01:55 PM
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Corporal
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Join Date: May 2008
Posts: 84
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: LA Game - Victoria - Running
I can't keep from sharing this screen with you
Meet Just Another TC Scout:
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October 22nd, 2008, 03:28 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
Thanks: 47
Thanked 19 Times in 14 Posts
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Re: LA Game - Victoria - Running
Wonderful. I guess such a boosted IA will be a real challenge for his unfortunate neighbours.
BTW, here is in the east, we have to deal with R'lyeh and that nation also makes his neighbours unfortunates !
I think I'm going to open a "Is LA R'lyeh overpowered ?" thread
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October 22nd, 2008, 09:39 PM
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Captain
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Join Date: May 2008
Posts: 855
Thanks: 107
Thanked 28 Times in 21 Posts
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Re: LA Game - Victoria - Running
If you saw the battles I was in you would sadly shake your head and say no.
__________________
Always forgive your enemies; nothing annoys them so much.
Oscar Wilde
He who laughs last didn't get the joke.
Saber
Alcohol and calculus don't mix. Never drink and derive.
Socrates used to say, the best form of government was that in which the people obeyed their rulers, and the rulers obeyed the laws.
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October 23rd, 2008, 04:13 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
Thanks: 47
Thanked 19 Times in 14 Posts
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Re: LA Game - Victoria - Running
You may be right in facts, but is there any way to stop hostile propaganda ?
I've not yet read my turn. This night I guess. More facts/propaganda ASAP
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October 31st, 2008, 10:59 PM
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Sergeant
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Join Date: Jan 2008
Location: West Valley City, Utah
Posts: 207
Thanks: 9
Thanked 2 Times in 2 Posts
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Re: LA Game - Victoria - Running
Man, I hope llama gets back soon---getting pretty sick of the email every hour about my turn being resent
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November 1st, 2008, 05:42 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
Thanks: 47
Thanked 19 Times in 14 Posts
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Re: LA Game - Victoria - Running
Bah. Just set a filter and the appropriate rules in your mail client. Against a mad automaton, automatisation is the only solution
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November 5th, 2008, 04:34 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: LA Game - Victoria - Running
It seems like the previous turn has hosted. However I've sent two turns to the server. First one was a half done turn (sent on the 29/10) and a second one (sent on the 30/10) complete with my orders.
Unfortunately the server has hosted with my half done turn causing me a catastrophic turn
I will go ahead and ask Llama for rehosting with my second turn file. I will not send a new turn file of course, I'll just ask for rehosting with my updated file what should have happened anyway if not for the server crashing.
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November 5th, 2008, 06:53 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: LA Game - Victoria - Running
ok, I've reported this at the thread about llamaserver down.
A way to fix the issue was presented there - to rollback to previous turn.
From Llamaserver's description of rollback:
Quote:
"
This will cause the game to return to the previous turn.
Note that I generally recommend not doing this. The main reason for this is the fact that players have already seen the current turn, and so they know what would happen given the set of moves they used last time. Hence, consciously or not, they are very likely to use this information to change their actions next time they submit a turn. Even assuming none of the players' actions are affected, there will always be a suspicion in the mind of the other players if battles turn out significantly differently. Therefore just in the interest of having the game feel completely fair, I think rollbacks are a bad idea.
Having said that, there are situations where rollbacks are called for, which is why I've included the option here.
Read this next bit carefully. I seem to be having difficulties explaining it coherently:
Note that once the game is rolled back, it will appear that the game is waiting for 2h files from all players. However, the 2h files from last time the turn was played will in fact be there, and will be used if the game hosts without them being overwritten. This can be useful; often, a game is rehosted in order for only one or two players to retake their turns, while everyone else is expected to make no changes. The game admin can therefore wait till just those players have submitted, and then force hosting. None of the other players will stale (assuming they actually submitted a 2h file last time the turn was played).
"
So I would like to go ahead an rollback to previous turns. Those players who have had their turn files sent correctly this time should take no action. Although the server will report its waiting for their .2h files, the original files they sent are saved in the server and will be used.
Those players who had issues or errors with the turns they sent due to the server problems should resubmit the turn.
I would like to here your opinions before I rollback.
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