OK, time for my next response.
Seems like I have pretty much won the Newbie II game, with Beedee throwing the towel after the first hostilities. Frankly I had hoped he would put up more of a fight.
Regarding mines: I never send a fleet into hostile territory, especially territory that was been well developed for years, if I don't have the capacity to sweep 100 mines with that fleet.
Regarding my betrayal: like in any game, I play to win. In this specific game, the only way to win (because of victory conditions) was peace for 1.0 years. I have never actually won a game like that but I assume it means that if all races are at peace with each other (and all AI races have been eliminated) then after 10 turns he with the highest score wins. I could have tried the peacefull route, and in fact did for a while, but Beedee was keeping up with me every step of the way. In fact he was usually slightly in front, score wise. Therefore the peaceful route would not work, and I assume that he chose to role-play his race the way he did precisely because of the victory conditions.
Furthermore, we expected that he had the same plan as we did. Namely, strike a blow against the other to knock a few 100M points of his score, then make peace and wait 1 year. Circumstantial evidence pointed that way, his number of warships in space consistently kept in step with ours. Looked like an arms race. He also built a forward resupply space station in a nebulae next to my border, which was clearly intended for future fleets. So I don't entirely buy the story of having caught them completely unprepared and by surprise.
As for the Certadsh, I didn't know they were pulling out of the game till I got some hints from Beedee and read the details here. I still wonder why Phoenix did that, were you tired of your role in 3rd place?
To keep within the roleplaying (pacification of AI species, not killing civilians) We went along with this as much as possible (for amusement) it was a good storyline. The Irra-nur have kept up that role pretty consistently. We never suspected them in the blowing up of the star, we thought it was the "trick" the Certadsh spoke of, and really wondered how they pulled *that* off.
As for the Xiati homeworld: I did not remember to check the race of the colonists. All I saw was a single big Irrh-nur controlled planet in a very strategic system, your main forward resupply base. The Tzeech had also told us that you considered that planet to be very important.
The Irrh-nut still have some 90 warships unaccounted for, and I a bit wary that they may suddenly show up through a wormhole into my core systems.
The offer of a subjugation treaty puzzled me, but I jumped on it since it would give me all his ship designs plus minerals I can well use. The Tzeech suspect that this is but a temporary ploy, in order to buy time to regroup and use the impressive economic might of the Irrh-nur to build a fleet against us. (tough though while paying a 40% tariff). If BD thinks this is the next best thing to surrendering, why not just surrender? Here in the forum I mean, he could just say he gives up and we can stop playing.
For now we'll continue, and cautiously explore his systems while reaping the benefits from the subjugation treaty.
If what BD says is completely true, then not even a sudden alliance of all three humans against me could stop me now, I think...
And I don't think you can get the Tzeech to betray me, after all the tech I gave them and my fleets ready to pounce wherever it's necessary
And yes, the three-pronged attack against Irrh-nur systems was long in the planning. Initially as defensive forces, then as we grew we contemplated an attack. The original plan was to create a wormhole into a backdoor Certadsh system (assumedly badly defended) and proceed to wreak havoc there with our central fleet. Later, when we found out that the Certadsh weren't really a threat, we changed tactics. We coordinated our attack with the Tzeech, so that we would first draw Irrh-nur attention to one place, and two months later the Tzeech would invade on another front. This, I think, has been pretty succesful and also very entertaining to plan and execute :-)