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  #201  
Old November 22nd, 2002, 09:14 PM
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Default Re: Rise of the Remorhaz Society

Great job Sachmo... Enjoyed that one alot.

(3 to go...)
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  #202  
Old November 22nd, 2002, 09:24 PM
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Default Re: Rise of the Remorhaz Society

Awesome. Best yet I think.
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  #203  
Old November 23rd, 2002, 09:29 PM
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Default Re: Rise of the Remorhaz Society

sachmo, indeed great stuff. I agree with geo, I think that is the best yet! BRAVO!!!

Hotfoot, so it is a double entendre! Even better!!

mlmbd
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  #204  
Old November 24th, 2002, 02:50 AM

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Default Re: Rise of the Remorhaz Society

Well, I decided I had to get something down, but I didn't have time to play a turn, so I just provided a background story. I guess it worked out pretty well. I'll try to slip more of these in. If everyone likes this narrative style better than the turn report style, I'll try to head more in that direction, or I can keep it the way it is currently where I mix styles. As always, suggestions/comments are always welcome.

Thanks for reading, everyone!

[ November 24, 2002, 00:52: Message edited by: sachmo ]
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  #205  
Old November 24th, 2002, 03:04 AM
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Default Re: Rise of the Remorhaz Society

great post sachmo...i like your mixed style...you should add these narratives randomly in your future Posts cause they are great but your turn based reports are great too so keep them coming. PLZ!
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  #206  
Old November 24th, 2002, 10:11 PM
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Default Re: Rise of the Remorhaz Society

Sachmo, this is my first post on this thread. Your work deserves a six star rating (on a scale from one to five).

I think the turn report is the 'meat and potatoes' of your story, I for one want to know how things are moving along for the Remorhaz people. That being said, a few background Posts now and then liven up the story. So I guess I like both kinds, but I'd like the reports to be more than half of the story.
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  #207  
Old November 24th, 2002, 11:12 PM
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Default Re: Rise of the Remorhaz Society

I like to see a mix. Game reports are good for the main action, but background and subplots make for more variety and individuality. The hardest part of writing game reports is keeping them from all sounding the same.

I haven't done as much with subplots so far in History of the Galaxy II as I'd like to.

[Edit] Oops, forgot to stroke Sachmo's ego. You're doing a great job here.

[ November 24, 2002, 21:15: Message edited by: capnq ]
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  #208  
Old November 25th, 2002, 02:19 AM

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Default Re: Rise of the Remorhaz Society

Sachmo,
I like both equaly.
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  #209  
Old December 3rd, 2002, 06:30 PM
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Default Re: Rise of the Remorhaz Society

Woof!
Woof!
Woof!!!
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  #210  
Old December 7th, 2002, 10:47 AM

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Default Re: Rise of the Remorhaz Society

I think he's having too much fun interacting with gasp humans in the HotG game to play the lowly AI in RotRS.
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