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August 24th, 2009, 01:26 PM
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BANNED USER
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Join Date: Mar 2009
Location: Seattle
Posts: 868
Thanks: 56
Thanked 42 Times in 33 Posts
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Re: Forge of Godhood - started
I see smaug has returned. would he care to test his mettle against Frozen Lama?
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August 24th, 2009, 01:38 PM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
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Re: Forge of Godhood - started
Quote:
Originally Posted by Executor
I'd understand if noobs always teamed up against someone, but in dominions, it's always the opposite for some reason, vets tend to do it for more, it's a little disappointing...
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So playing smart is disappointing?
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August 24th, 2009, 01:50 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Forge of Godhood - started
To me it's playing cowardly, safety in numbers, almost anyone will fall under multiple attacks.
I don't see the joy in playing the game that way. I know only a handful of people that prefer to go solo into war and that's what really disappointing.
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August 24th, 2009, 02:14 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Forge of Godhood - started
Hey, when I'm in the lead I'm all for solo wars!
Funny how you never hear the little guy who is charging bravely into battle against a superior foe complaining about how extra people entering the war ruined his joy and turned him into a coward, it's always the big guy that's complaining when the odds turn...
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August 24th, 2009, 02:17 PM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: Forge of Godhood - started
I'm not convinced ganging is a noob or a vet thing personally, since it's the nation in question and the actions of that nation which usually dictates things. From my experience, you are far more likely to see early / runaway leaders, or aggresive nations getting ganged up on. Especially if the graphs are on since it makes these things very easy to spot.
I'm slowely coming to the conclusion that if you want to win games, then it's probably best to be a strong mid-nation through the early and mid game, and not a front runner. As nations that expand as rapidly as possible, and/or conquer every neighour in sight, usually become the first nation to be gangbanged. And once that happens, it's only rarely that they've managed to build up a position strong enough to not only survive, but also win at the end of it all.
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August 24th, 2009, 02:28 PM
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Second Lieutenant
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Join Date: Jul 2008
Posts: 540
Thanks: 10
Thanked 2 Times in 2 Posts
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Re: Forge of Godhood - started
it depends on the map... some maps don't allow for gangbangs until people learn winged boots and cloud trapeze...
if you are on a map with lots of choke points you might only ever have two neighbors and if your a front runner you might just win 2on1 after 2on1 after 2on1
on this map every has like 4neighbors in 4different directions so it's not quite the same
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August 24th, 2009, 02:35 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Forge of Godhood - started
wait, you expand massively into everyone's spheres of influence, and then start whining when everyone doesn't just lay down before your magnificence?
the only thing I don't understand is why _all_ your neighbours aren't in for the banquet.
You clearly over-expanded and bit off more than you could chew. And I'm not even involved in this war in any way.
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August 24th, 2009, 02:36 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Forge of Godhood - started
Quote:
Originally Posted by Micah
Hey, when I'm in the lead I'm all for solo wars!
Funny how you never hear the little guy who is charging bravely into battle against a superior foe complaining about how extra people entering the war ruined his joy and turned him into a coward, it's always the big guy that's complaining when the odds turn...
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Micah, I'm not complaining, I'm just stating. I'm rather used to this from my experience.
That's why I much more prefer no score graphs, and even no wraparound maps. That just given them more ability to gangbang you.
Everyone usually attack if they have a 2 vs 1 advantage, or are much more powerful, or spot a nice fresh noobish piece of land, and I think that's wrong, that's why I choose my targets strategically rather than by player/nation/odds...
So my ideal games would be no diplo no score graphs games, and those are very rare, actually there aren't any.
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August 24th, 2009, 02:37 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Forge of Godhood - started
Quote:
Originally Posted by archaeolept
wait, you expand massively into everyone's spheres of influence, and then start crying when everyone doesn't just lay down before your magnificence?
the only thing I don't understand is why _all_ your neighbours aren't in for the banquet.
You clearly over-expanded and bit off more than you could chew. And I'm not even involved in this war in any way.
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Once again Arch, this wasn't much related to this game, rather generally speaking.
And I expanding this big because I know I have no chance of winning this game as I said before it won't be determined by skill, but rather by diplomacy no matter what you might think or say.
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August 24th, 2009, 02:43 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Forge of Godhood - started
eh, if it's not related to this game, you're not posting in the correct thread
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