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June 24th, 2003, 05:47 PM
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General
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Re: Tractor Beams: can they pull you in, then slingshot you out the other way?
how far do they push you away ??
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RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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June 24th, 2003, 06:07 PM
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Shrapnel Fanatic
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Re: Tractor Beams: can they pull you in, then slingshot you out the other way?
The damage value of the repulsor = how many squares they push.
With large mounts, you can get 20+ movement and throw them clear across the combat map.
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June 24th, 2003, 06:11 PM
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Colonel
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Re: Tractor Beams: can they pull you in, then slingshot you out the other way?
Quote:
Originally posted by Suicide Junkie:
With large mounts, you can get 20+ movement and throw them clear across the combat map.
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Whoa...
Suddenly this weapon seems useful. I can see a few of those being very useful in a few-vs.-many battle. Keeps the dogs off.
Do they work against Fighters and other Units?
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June 24th, 2003, 06:37 PM
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Re: Tractor Beams: can they pull you in, then slingshot you out the other way?
I believe so; in P&N there is even a component called the "Point-Defense Repulsor Beam" which repels seekers, causing them to waste their movement and hopefully run out of fuel before they hit you (if you have enough beams to keep them at bay!)
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June 24th, 2003, 07:07 PM
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Shrapnel Fanatic
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Re: Tractor Beams: can they pull you in, then slingshot you out the other way?
PDRs are also good against fighters that have short-range weapons or ramming warheads.
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June 25th, 2003, 01:26 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
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Re: Tractor Beams: can they pull you in, then slingshot you out the other way?
Of course, there is absolutely no reason why you can't combine tractors and repulsors!
Drag 'em in, slap 'em silly, then toss away the leftovers
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