|
|
|
 |
|

May 9th, 2003, 02:20 AM
|
 |
Captain
|
|
Join Date: Jan 2002
Location: Calgary, Canada
Posts: 858
Thanks: 2
Thanked 0 Times in 0 Posts
|
|
Re: Retrofit Bug During PBW Games
From Geoschmo:
Quote:
The only drawback being the need to have a free space yard slot.
|
Maybe not. I think you just need to place it in a queue. You can have 20 research centres in front of it. Once it's there for a turn, it's "initialized" and can be safely pulled.
Oh, and I will look for an example of the disappearing unmothball order.
(Edit: punctuation)
[ May 09, 2003, 01:25: Message edited by: Grandpa Kim ]
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
|

May 9th, 2003, 02:27 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Dec 2001
Location: Scottsdale AZ
Posts: 1,277
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Retrofit Bug During PBW Games
Actually, the only drawback is..... not Editing Your Design.
I imagine that pulling the design out of a build que to edit it could cause problems for prior retrofit orders.
__________________
So many ugly women, so little beer.
|

May 9th, 2003, 05:38 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Jul 2001
Location: Orlando, FL
Posts: 1,259
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Retrofit Bug During PBW Games
I had the same problem with unmothballing in Paranoia. I finally decided I really didn't want the ships anyway and scrapped them. I just figured it was user error, although I tried for nearly a game year to get it to work. It was probably ~25 turns ago, though, so I can't reproduce it.
__________________
The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
|

May 9th, 2003, 08:26 AM
|
Captain
|
|
Join Date: Oct 2001
Location: Prince George BC, Canada
Posts: 840
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Retrofit Bug During PBW Games
I've experiance Both of these problems. The retrofitting problem fixes itself the next turn as explained below. But I've had the unmothballing thing very rarely, it's happened enough that I try to avoid mothballing sometimes.
__________________
Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
|

May 9th, 2003, 12:57 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: Retrofit Bug During PBW Games
Quote:
Originally posted by Wardad:
Actually, the only drawback is..... not Editing Your Design.
I imagine that pulling the design out of a build que to edit it could cause problems for prior retrofit orders.
|
This isn't a problem for me. The thing I like about this particular workaround is that it can be used for a newly created design and you don't have to edit it. Once you retrofit a ship to a particular design you can't edit it anymore anyway.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

May 9th, 2003, 07:05 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Dec 2001
Location: Scottsdale AZ
Posts: 1,277
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Retrofit Bug During PBW Games
I read about that work around on this forum.
Maybe SJ or some else posted it.
__________________
So many ugly women, so little beer.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|