.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old September 29th, 2002, 09:33 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Adding Races

Gryphin: Some of the races in TDM use formations that are not in the default files, so you'll get errors if you use them in the normal game without either adding the new formations or changing those races to use default formations (in Racename_AI_Fleets.txt).
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #12  
Old September 29th, 2002, 09:52 PM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Re: Adding Races

Imperator Fyron thanks,
When I am starting a new game with TDM
and I choose to have
Random Neutrals
What folder does it pull from?

What changes do I need to make to neutrals to make them TDM compatible?
Reply With Quote
  #13  
Old September 30th, 2002, 03:02 PM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: Adding Races

Der Bump!
__________________
Kill em all let God sort em out
Reply With Quote
  #14  
Old September 30th, 2002, 05:24 PM
Ragnarok's Avatar

Ragnarok Ragnarok is offline
General
 
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
Ragnarok is on a distinguished road
Default Re: Adding Races

Quote:
Originally posted by mottlee:
Der Bump!
My dear friend Mottlee, I think we should name you the king of bump from here on out, eh?

[ September 30, 2002, 16:24: Message edited by: Ragnarok ]
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
Reply With Quote
  #15  
Old October 1st, 2002, 01:13 AM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: Adding Races

Quote:
Originally posted by Ragnarok:
quote:
Originally posted by mottlee:
Der Bump!
My dear friend Mottlee, I think we should name you the king of bump from here on out, eh?
I would whole Heartly thank you for that....How ever I am not the King....I do think SJ has that I could be wrong BUT.....
__________________
Kill em all let God sort em out
Reply With Quote
  #16  
Old October 1st, 2002, 01:16 AM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Adding Races

No, I don't think I have ever seen SJ bump a topic without actually contributing something constructive to the discussion.

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #17  
Old October 1st, 2002, 01:36 AM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: Adding Races

Well I went looking for where I thought I saw that it was and I could NOT find it soooo SJ I stand corrected! i do not or DID not intend on dragging you around
__________________
Kill em all let God sort em out
Reply With Quote
  #18  
Old October 1st, 2002, 02:33 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Adding Races

"What folder does it pull from?"

The neutrals would be found in the TDM\AI folder, I believe.
If that folder were removed, the neutrals would be pulled from \AI

"No, I don't think I have ever seen SJ bump a topic without actually contributing something constructive to the discussion."

I am pretty proud of the combination of that and my high post count.
Reply With Quote
  #19  
Old October 2nd, 2002, 01:05 AM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: Adding Races

In the unmodded game, the neutral shipset is in \Pictures\RaceGeneric , and their race portraits and some AI files are in \Pictures\RaceNeutral . The rest of their AI files are in \Ai .
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #20  
Old October 12th, 2002, 03:35 PM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: Adding Races

I know this maynot work BUT how about adding 2 mods together as 1 like TDM and PvK's....or would that involve tweeking the I to much (have not done this)
__________________
Kill em all let God sort em out
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:20 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.