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July 1st, 2018, 02:09 AM
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Captain
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Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
Posts: 878
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Re: Missing Lost Scenarios?
Quote:
Originally Posted by scorpio_rocks
"One at a Time" Scenario #441
A VERY (for me at least!) tough little scenario - I don't think it works due to the forces being single man units (or single weapon teams) for the most part - I'm not sure that SP is the right engine/game for such a small scale skirmish!
Better minds than mine would be needed to decide whether this scenario has a place in the game or whether it can be salvaged and balanced with "normal" sized units.
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Quote:
Originally Posted by DRG
I vaguely recall someone pushed that idea years ago ...this may have been an experiment and why it never made it to the game because as you point out this isn't what SP is designed to simulate. So before they go into the game I will poll to see if any just don't work well
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Y'all might be thinking about Over There scenario #115, based on the TV show Over There in 2005.
From IMDB:
A U.S. Army unit, consisting mostly of new soldiers, finds itself engaged in bloody firefights immediately following their arrival in Iraq. Focusing more on the soldiers' lives than on war itself, "Over There" follows the stories of Sgt. Chris "Scream" Silas and his unit - which includes Pfc. Bo Rider, Pvt. Frank "Dim" Dumphy and Pvt. Brenda "Mrs. B." Mitchell. The series was created by veteran TV producer Stephen Bochco ("NYPD Blue"; "L.A. Law"). The show's title comes from a 1917 George M. Cohan song about U.S. soldiers fighting in World War I.
This is a Wild Bill Wilder 8 turn scenario, so lace your boots tight.
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July 2nd, 2018, 12:33 AM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
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Re: Missing Lost Scenarios?
Oddity in Scn 426 Standing with the Yankees.
Unit A2 is a normal MP unit but is worth 120 VPs. There are other units with night vision that only cost 50 vp so I think this is a typo rather than intentional.
Other than that the scenario is fun.
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July 2nd, 2018, 04:12 PM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
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Re: Missing Lost Scenarios?
Scn 428 Surrounded in Vietnam had a weird thing happen with the scoring. I took and help all the V hexes and only lost 16 men yet the AI scored 902 base VPs.
I can't figure out where these are coming from.
See attached screen shot
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July 2nd, 2018, 04:43 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
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Re: Missing Lost Scenarios?
860 points from artillery overload points were gifted to him from the enemy, providing him with most of his score.
Has the enemy lots of arty, ammo trucks etc? or maybe the scenario designer has made some arty and/or ammo units more expensive for some scenario design trick?.
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July 2nd, 2018, 08:12 PM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
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Re: Missing Lost Scenarios?
I understand the overload points since the US player has tons at his disposal.
What I don't understand is where the standard points came from. The VC player held no v hexes and only killed 16 men. Is there another source of standard VPs that I am not aware of?
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July 2nd, 2018, 08:56 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,956
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Re: Missing Lost Scenarios?
were some of these 16 men in units that were eliminated? - a single casualty is worth a point or 2. A damaged vehicle is worth a few points per damage point - so how many damaged vehicles?. An element completely destroyed is worth more than a damaged one.
"16 men" is entirely irrelevant- its what amount of damage was done, even if the unit wasn't eliminated (like a tank with say 24 points of damage from a partial kill, still running but hurt may have had 2 crew casualties to add to the men killed column). With the proviso as mentioned that complete kills are more valuable.
look at the listing of forces in the HQ screen and tot up the red damage points for everything that got bent or broken by the enemy.
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July 2nd, 2018, 10:11 PM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
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Re: Missing Lost Scenarios?
The only total loss was a 19 point LRRP squad. Everything else was just damaged.
No units had unusual costs.
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July 3rd, 2018, 12:53 AM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
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Re: Missing Lost Scenarios?
Issue with Scn 429 Desperate Defense.
The AT infantry units are equipped with smoke discharges like vehicles rather than with smoke ammo.
I have never seen this before.
Other than that this is a tough but fun scenario.
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July 3rd, 2018, 03:24 AM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
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Re: Missing Lost Scenarios?
Scn 430 Cavalry Raid:
Units T0, U0, and O0 are listed at 12.7 HMGs but are actually BTR-70s with 3 HMGs
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July 3rd, 2018, 07:40 AM
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First Lieutenant
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Join Date: Mar 2011
Location: Ohio
Posts: 788
Thanks: 1,258
Thanked 576 Times in 313 Posts
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Re: Missing Lost Scenarios?
Keep posting your feedback RetLT, I'll check and try to make adjustments as we go along. (Currently working on some scenarios for WW2 and a mini-campaign or two).
__________________
ASL
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