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Old March 24th, 2017, 01:09 AM
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Default Re: Questions

Helos pretecting each other is a feature & works well for that type of unit, also easy to stop if you dont want it by using the Y key & adjusting range.
Getting a shot of before the ATGM is also a good feature they are disruption shots due to flight time or birds eye view of the target.
For the game as a whole not a good idea, you might want to just place smoke, pull back etc & how would you implement it?
Squad takes fire
3 of yours go to perform "protective" fire.
First one goes to take its shot & 3 AI units now should be able to take protective fire at the firing unit.
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