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  #11  
Old March 15th, 2014, 01:03 PM
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Default Re: 2014 patch scenarios and campaigns

Did you REALLY want to put an off map unit in slot L2 of the Russians ?

Just tell me what you want there and I will correct the problem. Don't send me a revised scenario because there were already four other problems I have fixed


Don

Last edited by DRG; March 15th, 2014 at 01:15 PM..
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  #12  
Old March 15th, 2014, 01:17 PM
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Default Re: 2014 patch scenarios and campaigns

Trying to keep the oob as per the ASL set up. Played ok in 2 pbem games. If it causes some problem that I'm not aware of, go ahead and delete the post.
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  #13  
Old March 15th, 2014, 01:21 PM
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Default Re: 2014 patch scenarios and campaigns

You had four Guards units changed to use a demo charge but didn't remove the AP ammo.... that I have corrected but you have an off map 122 battery as an on map unit so tell me what you want for unit L2....... the arty or the original t-34

You won't see the 122 battery when you play because the game removes it so load it in the editor and take a look at hex 58,11
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  #14  
Old March 15th, 2014, 01:48 PM
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Default Re: 2014 patch scenarios and campaigns

Yeah, sorry my bad as I had sent an older file. The AP points were removed in my pbem games.
The arty unit was intended to be off board. So the Russian side needs the arty support. I'll fix my side of the files.
Thanks.
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  #15  
Old March 15th, 2014, 01:56 PM
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Default Re: 2014 patch scenarios and campaigns

It's now been corrected in the master files as scenario 446. There is no need to send an update
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  #16  
Old March 15th, 2014, 02:04 PM
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Default Re: 2014 patch scenarios and campaigns

Thanks again. I had played it pbem as the Germans and a couple of others played it, but neither Russian player called it to my attention.
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  #17  
Old March 15th, 2014, 02:21 PM
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Default Re: 2014 patch scenarios and campaigns

They wouldn't see it. Unit L2 wouldn't have shown up so they were playing without arty support
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