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March 7th, 2011, 08:15 PM
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Sergeant
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Join Date: Feb 2006
Location: Melbourne
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Re: Question Re Red, Blue and Green OOBs
Oh...I forgot to add that I also have played quite a few Spanish Civil War PBEM over time.
It would be a shame to lose anything from those very intense OOBs.
It was, after all, quite an important conflict for many reasons.
Thanks as always for your excellent work chaps
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SGT WALRUS
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March 7th, 2011, 11:06 PM
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Sergeant
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Join Date: Jun 2005
Location: Die Operasionale Gebied
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Re: Question Re Red, Blue and Green OOBs
I use the Green for South Africa, I've used the Blue for my old Atlantis orbat. I started a Turkey orbat in Red, but gave it up because I couldn't find anything in a language I could read. Currently I use red for a generic guerrilla/irregular warfare orbat.
troopie
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March 8th, 2011, 09:33 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
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Re: Question Re Red, Blue and Green OOBs
Do you have a completed SA OOB?
Don
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March 9th, 2011, 07:05 AM
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Major
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Join Date: Jun 2005
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Re: Question Re Red, Blue and Green OOBs
Quote:
Originally Posted by DRG
OK.. how many people actually play infantry heavy games ?? ( seriously. if you like to PBEM or solo mainly infantry.. let us know )
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I do.
In PBEM I like to buy 'realistic' forces, and have played several games with combinations of infantry/artillery/cavalry - particulary as Poland 1939 (bit of a favourite of mine) - in those games for the most part my opponents have brought an enitre Panzer Divisions allotment of Panzer IV tanks and something like Germany's entire 1939 fleet of Sdkfz 251 halftracks to the show.
Expensive tanks and half-tracks can however become a liability as you will be outnumbered by cheap leg units. An important drawback with leg infantry on big maps is the number of turns in your typical PBEM game might not be enough to both battle a mech force and advance (assuming it is a meeting engagement).
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March 9th, 2011, 10:09 PM
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Sergeant
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Join Date: Jun 2005
Location: Die Operasionale Gebied
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Re: Question Re Red, Blue and Green OOBs
Quote:
Originally Posted by DRG
Do you have a completed SA OOB?
Don
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I use the one posted here. After it was officially posted that South Africa would not have an OOB in WinSpww2, I decided to step up and make my own. If you like, I will go over it and make corrections.
http://forum.shrapnelgames.com/showt...+African+Orbat
troopie
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March 10th, 2011, 12:22 AM
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Shrapnel Fanatic
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Re: Question Re Red, Blue and Green OOBs
Let's get this next release out of the way first then we'll take a look at it
Don
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April 10th, 2011, 12:40 PM
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Private
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Join Date: Feb 2009
Posts: 20
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Re: Question Re Red, Blue and Green OOBs
Personaly i find red/blue/green to be one of the most usefull features of the game.
I have used them all the time since i was member of the SPCamo Workshop years ago and up until now (sadly we lost yellow along the way).
I find them great for fictional non-national OBs and as placeholders for national OBs are not included in the game.
Currently me and a friend are prepearing for a looong red-blue (totally modded OBs) team pbem campaign using a mixture of semi-table top strategic maps for moving units around and fighting our battles in the SP-game. Tried and tested before, it works.
I have to say though that i never use these OBs as they come straight with the game, i always use them for brand new modded work.
For me, if space is a premium and it is not possible to add more countries other than by replacing these three, then i would rather retain red/ble/green and have that feature than to add some additional commonwealth clone OBs (no offence to any Kiwis or South Africans)that don`t really add that much more to the game.
The modability has always been one of Steel Panthers strongest features and these non-national OBs really add icing to this "cake".
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April 10th, 2011, 12:55 PM
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Captain
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Join Date: Sep 2002
Location: United States
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Re: Question Re Red, Blue and Green OOBs
Quote:
Originally Posted by TonyE
I have to say though that i never use these OBs as they come straight with the game.
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I'm exacly the opposite,I never use modded stuff anymore.
Lot's of work goes into refining the standard OOB's.
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April 10th, 2011, 01:14 PM
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Private
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Join Date: Feb 2009
Posts: 20
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Re: Question Re Red, Blue and Green OOBs
Quote:
Originally Posted by Skirmisher
Quote:
Originally Posted by TonyE
I have to say though that i never use these OBs as they come straight with the game.
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I'm exacly the opposite,I never use modded stuff anymore.
Lot's of work goes into refining the standard OOB's.
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Just to clearify, in this case i was refering only to red/blue/green, not the other national OBs of the game.
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April 10th, 2011, 01:34 PM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
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Re: Question Re Red, Blue and Green OOBs
Quote:
Originally Posted by TonyE
Quote:
Originally Posted by Skirmisher
Quote:
Originally Posted by TonyE
I have to say though that i never use these OBs as they come straight with the game.
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I'm exacly the opposite,I never use modded stuff anymore.
Lot's of work goes into refining the standard OOB's.
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Just to clearify, in this case i was refering only to red/blue/green, not the other national OBs of the game.
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Once in a while i build a wunderunit and test it's effect in those oobs(super-heavy armor, ultraguns...)
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