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October 13th, 2010, 02:30 PM
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Private
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Join Date: Sep 2010
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: SharpAxe (for newbish players)- recruiting
I'd like to join. I'll take Helheim.
Thanks
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October 13th, 2010, 05:17 PM
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Corporal
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Join Date: Jul 2010
Posts: 78
Thanks: 2
Thanked 2 Times in 2 Posts
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Re: SharpAxe (for newbish players)- recruiting
I think that 150% money is just a suggestion, not a property of the map.
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October 13th, 2010, 05:53 PM
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Corporal
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Join Date: Aug 2010
Posts: 64
Thanks: 1
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Re: SharpAxe (for newbish players)- recruiting
I'd like to join as Mictlan!
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October 13th, 2010, 06:02 PM
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Second Lieutenant
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Join Date: Apr 2010
Posts: 415
Thanks: 13
Thanked 3 Times in 3 Posts
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Re: SharpAxe (for newbish players)- recruiting
The map does mention something about 150% gold, but in my test games I never seemed to have more gold than on any other map. Still, if the general consensus is to change the map, we can do that. I just like the look of Urraparand, and never tried it in MP.
Shall we keep it, or try Land of Milk and Honey?
Also, welcome odeoderok and zultor! That makes the game full. We'll start on Monday 10/13, since that's when Ragnars Wolves will be back. Start designing your pretenders, and I'll post when the game is up on llamaserver.
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October 13th, 2010, 06:52 PM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: SharpAxe (for newbish players)- design pretenders
Just a quick outsiders comment. The '150% gold income' reference regarding the Urraparrand map is simply the map-makers suggestion of what gold setting to use. The map itself does not boost gold incomes though. So if you use a standard/default income setting of 100, then the map will play just like any other map (with regards gold incomes)
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The Following 2 Users Say Thank You to Calahan For This Useful Post:
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October 14th, 2010, 01:10 AM
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Private
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Join Date: Sep 2010
Posts: 48
Thanks: 5
Thanked 0 Times in 0 Posts
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Re: SharpAxe (for newbish players)- design pretenders
I would prefer normal money settings (100%).
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October 14th, 2010, 12:29 PM
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Corporal
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Join Date: May 2010
Posts: 181
Thanks: 2
Thanked 1 Time in 1 Post
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Re: SharpAxe (for newbish players)- design pretenders
Me too...Map is fine on 100% money
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October 14th, 2010, 04:53 PM
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Second Lieutenant
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Join Date: Apr 2010
Posts: 415
Thanks: 13
Thanked 3 Times in 3 Posts
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Re: SharpAxe (for newbish players)- design pretenders
All right then, Urraparand on normal gold settings it is.
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October 18th, 2010, 09:12 AM
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Second Lieutenant
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Join Date: Apr 2010
Posts: 415
Thanks: 13
Thanked 3 Times in 3 Posts
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Re: SharpAxe (for newbish players)- design pretenders
The game is now up on llamaserver, and the game will start once all pretenders have been submitted.
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October 18th, 2010, 05:41 PM
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Corporal
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Join Date: May 2010
Posts: 181
Thanks: 2
Thanked 1 Time in 1 Post
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Re: SharpAxe (for newbish players)- design pretenders
I JUST got nack in town...will get pretender in as soon as I can upack, check messages etc.
Groundworm, and guys....Thanks for waiting.
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