.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > After Action Reports
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old September 17th, 2010, 09:39 PM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: DAR: USSR vs Finland II

Guys, any advice is welcome. I've played the game quite a lot, but am in new territory with this core and a USSR campaign. So far, I've fought six battles, but only posted three DARs. I only post the ones I think for battles I think will be challenging, because they do tend to be wordy.

My core experience is around ~75, so my troops will stand and fight much better than they would if I just started the campaign here. I'm use to fighting as the Germans or Americans, so this is new. When fighting as the Germans, I typically go through the desert, so don't have much experience with the Soviets one way or the other. Also, being in the desert, I'm use to tanks or ATGs killing tanks. I'm not impressed with the ones I have now, but am trying to keep it realistic. Honestly, that might be gone now that I have troops that will actually stand and fight effectively in 1941. As far as my infantry is concerned, maybe I'm under estimating what they can do, based on their performance in the first two battles.

I'm also minimizing my use of support points. That doesn't mean I won't use them, but resist. I don't see the sense in spending points on using with an experience of ~55 that will cut and run at the first shot. My core already simulates receiving higher level assets as cross attached units, such as my tank company and two supply trucks. The roughest part is fighting battles with my only artillery support as two 82mm and three 50mm mortar sections. It never seems to be quite enough and rarely stops tanks. The range (800m) on my 50mm mortars is pitiful, also.

My next battle is a delay against the Germans. It should be interesting, so I will put a DAR out for that one. The first thing I need to do is take a look at the terrain and decide where to put my troops.

Cheers,

Ray
Reply With Quote
  #2  
Old September 18th, 2010, 05:18 AM
a_ver_est's Avatar

a_ver_est a_ver_est is offline
Private
 
Join Date: Apr 2010
Location: 127.0.0.1
Posts: 35
Thanks: 9
Thanked 1 Time in 1 Post
a_ver_est is on a distinguished road
Default Re: DAR: USSR vs Finland II

Quote:
Originally Posted by a_ver_est View Post

Once done break the contact with hand grenades, withdraw one or two hexes and wait for the next tank.
I wanted to say :

"Once done break the contact with smoke grenades, withdraw one or two hexes and wait for the next tank."

It was late at night when I wrote it
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:14 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.