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August 25th, 2010, 06:36 AM
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Sergeant
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Join Date: Dec 2006
Location: The wild barbaric north
Posts: 215
Thanks: 50
Thanked 5 Times in 4 Posts
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Re: MA Ulm Pretender, because I'm crazy
If you want an awake thematic SC how about this.
Awake Virtue Dom 7
Air 4
Astral 6
Order 3
Production 3
Misfortune 1
Drain 3
A mighty archangel descended from the heavens to bring peace and prosperity to all of Ulm in a time of great need. (also makes a decent combat pretender and gives you some fun late game paths and can be fully geared to keep her relevant the whole game.)
That said I would rather have a rainbow pretender to enhance my magic diversity something like this
Sleeping Great Sage Dom6
Fire 4
Air 4
Water 2
Astral 5
Death 4
Nature 2
Order 3
Production 3
Misfortune 1
Drain 3
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August 25th, 2010, 10:10 AM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: MA Ulm Pretender, because I'm crazy
I find the master alchemist to be the most thematic for ulm. After all isnt it available only for them?
I too chosen them first when playing the game (dom1). Then my second choice was the lizardmen of ctis.
Returning to the dragon issue. Is imperative to give your dragon high dominion score. Say 9 or 10. So it gains Awe skill. Youll see when you battle opponents its the difference between loosing him or not.
Rest of the game and strategies are intuitive luckily this game is all that. With the sole exception of the eartquake spell, because flying units are not immune and the save is vs defence wich I find counter-intuitive,
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August 25th, 2010, 10:14 AM
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Sergeant
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Join Date: Jul 2008
Location: London, England
Posts: 354
Thanks: 9
Thanked 20 Times in 15 Posts
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Re: MA Ulm Pretender, because I'm crazy
The master alchemist is also available to bogarus. I think thematically the forge lord is most thematic for ulm, after all they are all about forge bonuses and worshipping steel.
Though the forge lord is extremely counter intuitive because:
1) you already have forge bonuses
2) you already have fire/earth access
3) he's not going to be able to expand as well as a dragon or PoD early on
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August 25th, 2010, 10:32 AM
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First Lieutenant
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Join Date: Jan 2010
Posts: 712
Thanks: 5
Thanked 40 Times in 32 Posts
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Re: MA Ulm Pretender, because I'm crazy
Quote:
Originally Posted by Nikelaos
The master alchemist is also available to bogarus. I think thematically the forge lord is most thematic for ulm, after all they are all about forge bonuses and worshipping steel.
Though the forge lord is extremely counter intuitive because:
1) you already have forge bonuses
2) you already have fire/earth access
3) he's not going to be able to expand as well as a dragon or PoD early on
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take a forge lord as a semi rainbow, take him asleep for enough points. that way you get the best of both worlds. oh and with some items the forge lord can also be a solid SC if you absolutely need him to be, though he'd always be better off in the lab, forging mainly...
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August 25th, 2010, 11:03 AM
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Sergeant
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Join Date: Jul 2008
Location: London, England
Posts: 354
Thanks: 9
Thanked 20 Times in 15 Posts
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Re: MA Ulm Pretender, because I'm crazy
true, though I'd rather just use a proper rainbow and hand him a hammer.
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August 26th, 2010, 06:57 AM
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Sergeant
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Join Date: Jan 2009
Posts: 223
Thanks: 7
Thanked 19 Times in 12 Posts
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Re: MA Ulm Pretender, because I'm crazy
As Torin said the #1 thing you can do to make that Red Dragon more viable is give him dom strength 9 or 10 so he gets awe.
That said as others have said fire isn't a good path for Ulm nor is F7 a good ammount of fire. If you must stick with the Red Dragon, make him a proper SC build by going something like F4 domstrength 9 or 10 and drop the E magic (too costly). In battle make sure you script him fire or attack so he doesn't rack up fatigue casting. Green or Blue dragon would be better choices power-wise since they provide path diversity.
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August 26th, 2010, 08:42 AM
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Private
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Join Date: Jul 2010
Posts: 45
Thanks: 0
Thanked 4 Times in 4 Posts
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Re: MA Ulm Pretender, because I'm crazy
Tyr are you using cbm? It changes the pretender choices for Ulm drastically and most of the posters in this thread are probably assuming you're using it.
Also I think it's worth mentioning that Ulm has the earth income to forge Black Steel Plate on turn 1 or 2 which lets them use some pretenders that are normally too fragile to use as awake expanders like the Ghost King and Father of Winters.
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August 26th, 2010, 04:47 PM
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Private
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Join Date: Apr 2008
Location: Middle of no where
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MA Ulm Pretender, because I'm crazy
CBM? Not sure.. what is that exactly?
__________________
"The person who experiences greatness must have a feeling for the myth he is in. He must reflect what is projected upon him. And he must have a strong sense of the sardonic. This is what uncouples him from belief in his own pretensions. The sardonic is all that permits him to move within himself. Without this quality, even occasional greatness will destroy a man."
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August 26th, 2010, 05:05 PM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: MA Ulm Pretender, because I'm crazy
CBM = Conceptual Balance Mod.
It's a very ambitious mod aimed to make more strategies viable, especially in the very competitive MP environment. And to balance the different nations a bit. Most MP games use it, so it can be a good idea to get familiar with it.
(sets Gandalf timer, 9, 8, 7, 6...)
__________________
Voice of ***** and her spicy crew!
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August 26th, 2010, 05:15 PM
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Private
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Join Date: Apr 2008
Location: Middle of no where
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MA Ulm Pretender, because I'm crazy
I might just have to do that then. After a dozen SP games, a few light hearted LAN games and a Half Human, Half AI game that was roughly 160 territories large with over a dozen nations in the fight.. I think I'm comfortable with the standard version.
Got a hot link to the content of the mod you might share with me?
__________________
"The person who experiences greatness must have a feeling for the myth he is in. He must reflect what is projected upon him. And he must have a strong sense of the sardonic. This is what uncouples him from belief in his own pretensions. The sardonic is all that permits him to move within himself. Without this quality, even occasional greatness will destroy a man."
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