|
|
|
|
|
July 29th, 2009, 02:34 AM
|
|
Captain
|
|
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
|
|
Re: Forge of Godhood - recruiting
Are stats on or off?
|
July 29th, 2009, 02:45 AM
|
Second Lieutenant
|
|
Join Date: Jul 2008
Posts: 540
Thanks: 10
Thanked 2 Times in 2 Posts
|
|
Re: Forge of Godhood - recruiting
I had an idea... maybe you could come up with a mod totally disabling non-capital sites and at the same time doubling the gem income of capitals? maybe that would be even true-er-er to the vision I am guessing you had in mind for this game?
|
July 29th, 2009, 02:59 AM
|
|
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
Re: Forge of Godhood - recruiting
OK, count me officially in. God, this should be a crowd pleaser for the sacrifice crowd
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
|
July 29th, 2009, 03:15 AM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Forge of Godhood - recruiting
Wow, intense! I'm on the fence.
|
July 29th, 2009, 03:28 AM
|
Captain
|
|
Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
|
|
Re: Forge of Godhood - recruiting
Around twenty players on Aran? That sounds insane.
I'm interested.
We could place bets on nations with these settings. Blood nations (Abysia) anyone?
|
July 29th, 2009, 03:32 AM
|
General
|
|
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
|
|
Re: Forge of Godhood - recruiting
Quote:
Originally Posted by namad
i'm posting because if i post this gets added to my subcribed threads list..
sounds interesting, maybe i'll join if you convince me with some links to breasts
P.S. I just told a joke. Jokes are funny. This is just in case you didn't know that.
|
link. For you namad :P
|
July 29th, 2009, 03:45 AM
|
Second Lieutenant
|
|
Join Date: Jul 2008
Posts: 540
Thanks: 10
Thanked 2 Times in 2 Posts
|
|
Re: Forge of Godhood - recruiting
blood nations will be pretty insane with no gems... hrmmm
|
July 29th, 2009, 04:03 AM
|
|
General
|
|
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
|
|
Re: Forge of Godhood - recruiting
Blood hunting is tied to site frequency. Has anyone tried it on a map with zero? Sorry, I don't have time now.
This game sounds fun, but I can't join.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
|
July 29th, 2009, 04:24 AM
|
|
Major General
|
|
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
|
|
Re: Forge of Godhood - recruiting
I am in, thanks for organising.
|
July 29th, 2009, 05:12 AM
|
Sergeant
|
|
Join Date: Aug 2006
Location: Helsinki, Finland
Posts: 272
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Forge of Godhood - recruiting
You'd be better off calling this game Sacreds Ahoy!
__________________
We can't stop here. This is bog beast country!
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|