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  #11  
Old July 19th, 2009, 01:11 PM
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Default Re: British Isles

Also, a minor request:

With the image being quite substantial in size, would it be possible for updates to the .map file to be made available as separate downloads?
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  #12  
Old July 19th, 2009, 06:06 PM
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Default Re: British Isles

Quote:
Originally Posted by Gregstrom View Post
Also, a minor request:

With the image being quite substantial in size, would it be possible for updates to the .map file to be made available as separate downloads?
No problem.

http://www.sevenwarlocks.com/British Isles.map

Last update was 7/18/09 - fixed a couple of neighbor omissions.
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  #13  
Old July 19th, 2009, 08:30 PM
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Default Re: British Isles

How do these starting locations look?


http://www.sevenwarlocks.com/images/...n-starting.jpg
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  #14  
Old July 19th, 2009, 08:52 PM

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Default Re: British Isles

This begs for a Defender of the Crown game
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  #15  
Old July 19th, 2009, 08:58 PM

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Default Re: British Isles

Good more or less. There could maybe be another start in northern scotland, but having only one up there does help balance available gold out a little. Hopefully if you're putting one in the area of france you're putting a land crossing in there?
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  #16  
Old July 19th, 2009, 10:02 PM
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Default Re: British Isles

nice map
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  #17  
Old July 20th, 2009, 10:32 AM
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Default Re: British Isles

Quote:
Originally Posted by rdonj View Post
Good more or less. There could maybe be another start in northern scotland, but having only one up there does help balance available gold out a little. Hopefully if you're putting one in the area of france you're putting a land crossing in there?
Yes, putting in the land crossing. And yes, I left out a possible starting location in Northern scottland because it would have monopolized the only available farm-land up there. As is, players will have an equal shot at it.
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  #18  
Old July 20th, 2009, 10:35 AM
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Default Re: British Isles

Oh - a couple of questions... Is it advisable to use the "many sites" indicator or not? And do you know if "fresh water" has any in-game effect?
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  #19  
Old July 20th, 2009, 11:16 AM

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Default Re: British Isles

Quote:
Originally Posted by sevenwarlocks View Post
Oh - a couple of questions... Is it advisable to use the "many sites" indicator or not? And do you know if "fresh water" has any in-game effect?
There's nothing wrong with the many sites option.

Fresh water, if I remember right, increases income.
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  #20  
Old July 20th, 2009, 02:06 PM
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Default Re: British Isles

Latest update:

July 20, 2009

Now 22 possible starting locations (19 land and 3 sea). All land starting locations have 4-7 radials and are at least 4 spaces away from each-other. Added Calais - Dover connection accross the English Channel. I thought this needed to be displayed, so unfortunately I had to change the map, hopefully for the last time.

http://www.sevenwarlocks.com/British Isles.map
http://www.sevenwarlocks.com/images/Britain.jpg
http://www.sevenwarlocks.com/images/...n-starting.jpg
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