.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old June 22nd, 2009, 12:03 PM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: Dom Spread in Turn Resolution Sequence

Baalz:

I am pretty sure that if immortal unit dies and is surrounded only by enemy provinces, but with friendly dominion, he will not really die, but be reborn. I have witnessed that recently. So only routing from assassination makes you dead.
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #12  
Old June 22nd, 2009, 12:04 PM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: Dom Spread in Turn Resolution Sequence

Hmm, didn't know about the retreating immortal units.
Good to know, makes it much easier to kill an immortal army, permanently.

EDIT: Or maybe not, damn you both, now I'll have to test it...
Reply With Quote
  #13  
Old June 22nd, 2009, 12:14 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Dom Spread in Turn Resolution Sequence

I'm guessing Zeldor is probably right, since I don't remember where I got that idea.
Reply With Quote
  #14  
Old June 22nd, 2009, 12:38 PM

Calahan Calahan is offline
BANNED USER
 
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
Calahan is on a distinguished road
Default Re: Dom Spread in Turn Resolution Sequence

I have definitely killed immortal Pretenders in the past by making them retreat. The battle report says the Pretender hasn't died, but the nation whos immortal Pretender has died gets a message saying XXX has died, and also the 'Call God' command is available next turn.

Attached is a test game showing the above.
Attached Files
File Type: zip Immortal_Retreat_Death.zip (39.9 KB, 93 views)
Reply With Quote
The Following User Says Thank You to Calahan For This Useful Post:
  #15  
Old June 22nd, 2009, 12:44 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Dom Spread in Turn Resolution Sequence

Ah, I just reread what Zeldor posted. As far as I know dying it only matters what the dominion you're fighting in is. Retreating, dominion (and thus immortality) is irrelevant if you've got no friendly province to retreat to. In dominion immortals (I think) only retreat if their side loses 80% hitpoints or the turn timer expires.
Reply With Quote
  #16  
Old June 22nd, 2009, 12:48 PM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: Dom Spread in Turn Resolution Sequence

Huh, I didn't write it correctly, it was enemy immortal pretender routing with no friendly provs around and did not get permament death. I will maybe look later for a file.
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #17  
Old June 25th, 2009, 06:23 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Dom Spread in Turn Resolution Sequence

Calahan suggests that an immortal can permanently die with no retreat.
I think that is true.

However, someone said an immortal retreating from an assassination attempt will also die. Is this confirmed?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:22 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.