.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old May 23rd, 2009, 09:34 AM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: Dom3: Expansion Pack

Some people think it's so easy. Dominions has a huge code. And really complicated. And there are many people that know the game better than devs.

Saying "write code from scratch" is easy. But doing so would take tremendous amount of work. I don't think that Johann is able to do it [as it'd have to be in newer language, which more sophisticated and time-taking solutions to handle all that we'd want]. And chance that they will hire someone to just do that is slim. It would be at least one year of coding, let's say 2-3k$ per month. Add new graphics on top of that [you wouldn't want sprites anymore, right?]. With the amount of units we have, let's say we can maybe get a good deal and get it done for just $500k. Or try some worse 2d quality, to get it to $100k. You'd also want to hire a guy to make AI, another $10k here. They probably get no more than 1/3rd of money from that $50 it is selling for. So it makes for minimum 50k copies sold to break even.

[those were just estimates, I may be totally off with those numbers, just wanted to say smth to those that think it's easy and cheap]
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #12  
Old May 23rd, 2009, 10:28 AM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Dom3: Expansion Pack

Quote:
Originally Posted by Zeldor View Post
Add new graphics on top of that [you wouldn't want sprites anymore, right?]. With the amount of units we have, let's say we can maybe get a good deal and get it done for just $500k. Or try some worse 2d quality, to get it to $100k. You'd also want to hire a guy to make AI, another $10k here.
$100k -$500k for graphics and $10k for the AI coding? I wouldn't want to play that game, and I guess most others here wouldn't either.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #13  
Old May 23rd, 2009, 11:38 AM

Calahan Calahan is offline
BANNED USER
 
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
Calahan is on a distinguished road
Default Re: Dom3: Expansion Pack

Am I the only person who doesn't want to see improved graphics in any Dom3 follow-up? Personally think that what we have now are perfectly fine and fully functional.

If you want pretty graphics, join the horde of mindless sheep out there and play MMO's, FPS's etc. All of which are highly original, unique, and immensely challenging
Reply With Quote
  #14  
Old May 23rd, 2009, 12:20 PM
Poopsi's Avatar

Poopsi Poopsi is offline
Sergeant
 
Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
Poopsi is an unknown quantity at this point
Default Re: Dom3: Expansion Pack

prettier graphics = higher reqs = no longer a game I can keep running alt-tabbed between other tasks (say, class).

More features and better AI would be nice, though
Reply With Quote
  #15  
Old May 23rd, 2009, 12:35 PM

Omnirizon Omnirizon is offline
BANNED USER
 
Join Date: Dec 2007
Location: Illinois
Posts: 1,133
Thanks: 25
Thanked 59 Times in 36 Posts
Omnirizon is on a distinguished road
Default Re: Dom3: Expansion Pack

Quote:
Originally Posted by lch View Post
Quote:
Originally Posted by Zeldor View Post
Add new graphics on top of that [you wouldn't want sprites anymore, right?]. With the amount of units we have, let's say we can maybe get a good deal and get it done for just $500k. Or try some worse 2d quality, to get it to $100k. You'd also want to hire a guy to make AI, another $10k here.
$100k -$500k for graphics and $10k for the AI coding? I wouldn't want to play that game, and I guess most others here wouldn't either.
is it because that's a lot, and thus no one here would want to play such a mainstream-style game, or because that's not very much at all, and no one here would want to play such a poor quality game?

sorry for my naivety, but I really have no metric here...

I think that I play games like Dwarf Fortress more than most other games, and it, in terms of man-hours, is probably under 100k. (assuming 55k a year per person for full-time. I think there's two guys working on it for a few years, and they by no means do it full-time).
Reply With Quote
  #16  
Old May 23rd, 2009, 02:28 PM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: Dom3: Expansion Pack

I'd call it rather low budget You'd have to spend at least $5-10 million for proper 3d graphics engine.
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #17  
Old May 23rd, 2009, 03:34 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Dom3: Expansion Pack

Quote:
Originally Posted by Zeldor View Post
Some people think it's so easy. Dominions has a huge code. And really complicated. And there are many people that know the game better than devs.

Saying "write code from scratch" is easy. But doing so would take tremendous amount of work.
I know the difference between saying something and doing something quite well. I'm perfectly aware that it would be a tremendous task and far from easy. I just happen to have a recollection that it was the devs themselves who said it would need to be redone from scratch if a Dom4 were to be made. Could be I remember wrong, though.

But it is a fact that the engine limits are squeezing everything these days and some of them can't be expanded without breaking a lot of hard (or impossible) to fix things. That was what JK said when I asked about one of the more important ones.
Reply With Quote
  #18  
Old May 23rd, 2009, 03:36 PM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: Dom3: Expansion Pack

Edi:

My post was not aimed at you Mostly also to all threads like that appearing from time to time. I really hope that dom4 gets created though.
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #19  
Old May 23rd, 2009, 03:42 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Dom3: Expansion Pack

Well to me a Dom3 Expansion Pack is:
Streamers and Standards mod
Worthy Heroes mod
Mytheology mod
Magic Site mod
SingleAge mod
and running each map thru the SemiRandom program before playing it.

I understand there is also a mod to add a ton of new spells to the game but I havent tried that yet. There is also a mod that put something like 12 new nations into the extended slots in one move with all conflicts ironed out.

Those are mods that extend the game. Took what was in it and added lots more.

Gandalf Parker
--
To some people, unlimited options seems to them to be zero options.
Without a menu of choices, they are lost.
Reply With Quote
  #20  
Old May 23rd, 2009, 03:50 PM
Chacal's Avatar

Chacal Chacal is offline
Corporal
 
Join Date: Nov 2006
Location: Toulon - France
Posts: 69
Thanks: 0
Thanked 0 Times in 0 Posts
Chacal is on a distinguished road
Default Re: Dom3: Expansion Pack

@Calahan : No you are not the only one who don't want an impove in graphic display :

More quality would say less editable : It's easy to edit a 64x64 sprite (well easy do edit, I didn't say easy to do something artistic). It's far more difficult and time consuming to create let's say a 3d shape with texture...

Such a Dom4 would loose probably 80% or more of his units, maybe more....

So keep the 2d sprites ! Well I know... why speaking about a problem that isn't real as there will be NO Dom4...probably...
__________________
Chacal
---
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:34 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.