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View Poll Results: What should be done to make Fall Bears useful?
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None. They are perfect!
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1 |
5.26% |
They would be good if made cheaper
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7 |
36.84% |
They would be fine with better stats
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9 |
47.37% |
They should be berserks!
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5 |
26.32% |
They should get regeneration
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3 |
15.79% |
Reinvigoration
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0 |
0% |
Recuperation
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1 |
5.26% |
Nothing will help, they are pathetic!
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0 |
0% |
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February 20th, 2009, 05:58 AM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
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Re: Fall Bears usefullness (mostly CBM)
The thematic use of Fall Bears, as pointed out, is that they're blockers who with decent HP and ethereal can soak up a lot of attacks whilst your army does more interesting things elsewhere.
The best thematic thing would be protection. Even as little as 5 protec would add to their lastability a fair bit, as much as 10 would make them a massive hindrance for any troops unsupported by mages or without magic weapons.
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February 20th, 2009, 06:07 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Fall Bears usefullness (mostly CBM)
I don't understand what's thematic about using Fall Bears as blockers. They're big magical mindless bear spirits. They are zero protection because they are spirits -- that's thematic.
Giving them protection just would make them more useful as blockers, and in that case they are just going to be competing with cave drakes.
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February 20th, 2009, 06:38 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
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Re: Fall Bears usefullness (mostly CBM)
I guess 5 or so protection would be reasonable, a lot of animals have a bit like that to represent their thick hides. And it would make quite a difference to their survivability.
Otherwise, my main thought about bears is that they should have vicious damage output (although not trample). However, I haven't actually looked at fall bears, so my thoughts are not worth much!
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February 20th, 2009, 06:53 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Fall Bears usefullness (mostly CBM)
Protection wouldn't suit them, as vfb (what does that stand for anyway?) said, they are ethereal spirits.
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February 20th, 2009, 08:01 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Fall Bears usefullness (mostly CBM)
vfb = very foobar
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The Following User Says Thank You to lch For This Useful Post:
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February 20th, 2009, 08:52 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: Fall Bears usefullness (mostly CBM)
Idea (found on google at random):
Resized it is even already ok as sprite
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The Following 3 Users Say Thank You to Tifone For This Useful Post:
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February 20th, 2009, 09:09 AM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
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Re: Fall Bears usefullness (mostly CBM)
Bears are big, relatively lumbering beasties. They may be able to get to a decent speed running, but watch videos of them fighting, it's not lightning fast claw and tooth action but more punching and grappling so giving multiple attacks is hard to justify. You could make a case for boosting their Att/Dam. Bears certainly don't use their bulk in a way to justify trample.
At various points and by various means, ethereality co-exists in Dom3 with protection - it's a magical bear spirit so why should that magic not include a magic toughness? It's hard to change them much without losing the theme of them being a bear. Currently they don't make good shock troops or flankers, which means they pretty much are blockers, except in a different way from cave drakes. And even with low protection added, they would still have very different advantages and disadvantages from cave drakes.
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February 20th, 2009, 09:23 AM
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Second Lieutenant
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Join Date: Jul 2007
Location: country of stinky fromages
Posts: 564
Thanks: 29
Thanked 15 Times in 13 Posts
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Re: Fall Bears usefullness (mostly CBM)
I voted berserk, but I wouldn't mind any other buff.
I find them pathetic, and never summon any of them (SP), because spending gems to get big chaffy beasts doesn't seems all that interesting. More precisely, I wouldn't ever spend precious earth gems, so usefull early on (when you would summon low level beasts) to get dwarven hammers, and other nice pieces of equipment (earth boots...).
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February 20th, 2009, 11:17 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Fall Bears usefullness (mostly CBM)
Autumn is the season of mists and mellow fruitfulness, so why not give them Mistform or a supply bonus?
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February 20th, 2009, 12:29 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Fall Bears usefullness (mostly CBM)
Mistform is Air. Supply bonus wouldn't help their fighting ability, but it isn't a bad idea. That or a large siege bonus value could be a nice perk, but I don't think either alone would matter.
High attack value with magical weapons would be pretty nifty.
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