.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #11  
Old March 15th, 2010, 07:35 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Mapped spell flightsprites and explsprites

Ugh. That means the stuff used by mods is all borked.
Reply With Quote
  #12  
Old March 16th, 2010, 04:12 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Mapped spell flightsprites and explsprites

The absolute only thing that changed regarding the spell data was the announced "Maggots" effect change, the rest is like before.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #13  
Old April 8th, 2010, 07:17 AM
Burnsaber's Avatar

Burnsaber Burnsaber is offline
Colonel
 
Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
Burnsaber is on a distinguished road
Default Re: Mapped spell flightsprites and explsprites

Quote:
Originally Posted by lch View Post
The absolute only thing that changed regarding the spell data was the announced "Maggots" effect change, the rest is like before.
I'm not really sure about that. The cloud effects for plague cloud and the "Leeching Darkness" spell look a lot different IMHO. I've also read some comments about some spells looking a bit different. Admittedly it might just be some sort of "new patch" goggles at work, but i don't think it's the case here.

I've done a bit of modding and noted that most of the effects that I have used still match my descriptions, but at least the #explsrites for those afromentioned effects must have changed. So while the deal is not as big I thought, there still likely are some "broken" descriptions in the document.

(If anyone bumps into one, please report your finding so that I can fix it!)
__________________
I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.

If you need to ask something about modding, you can contact me here.

See this thread for the latest info concerning my mods.
Reply With Quote
  #14  
Old April 8th, 2010, 07:25 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Mapped spell flightsprites and explsprites

Yeah most all of my modded explsprs now look different. They appear to be the same colour and rough effect, but they are definitely dfferent.
Reply With Quote
  #15  
Old April 22nd, 2010, 03:09 AM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Mapped spell flightsprites and explsprites

What I meant was that the data didn't change, except for Maggots, e.g. the mapping of what spell uses what effect. The numbers are the same, there are no new fx slots, hence no "old" ones as well. The visual display of these effects might have changed, yes.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
Reply

Bookmarks

Tags
explosion, explsprite, flightsprite, mapped, spell

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:57 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.