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December 3rd, 2008, 10:39 AM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
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Re: Things I'd like to see pXXV
Agree with Licker's reasoning. While no PD may represent no central authority which can be exploited by above-mentioned scouts (etc.), fort can be held for some time by untrained personnel which has something to lose if/when government changes. Time before their surrender can represent bribes and guaranties needed to make them abandon hiding behind walls/join your side...
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December 3rd, 2008, 12:18 PM
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Corporal
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Join Date: Apr 2007
Posts: 82
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Things I'd like to see pXXV
Plus don't forget that there is a month between each turn. Your black hawks might just be clearing out local resistance while you send your diplomats in, or your scout might just be making overtures to local government. It's a little silly of course, but it doesn't seem all that unrealistic.
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December 3rd, 2008, 04:58 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
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Re: Things I'd like to see pXXV
Quote:
Originally Posted by licker
There are of course people inside, just not military.
Its silly enough that a single scout can capture a province with 15k people in it...
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Actually, in the case that was annoying me that prompted that message there weren't people inside, even. It was a nation that had died of a lack of dominion.
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December 4th, 2008, 05:57 AM
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Second Lieutenant
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Join Date: Jul 2007
Location: country of stinky fromages
Posts: 564
Thanks: 29
Thanked 15 Times in 13 Posts
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Re: Things I'd like to see pXXV
Well, it's the god who dies because of dominion disapearance, not the fort defenders...
__________________
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Senior member of the GLIN !
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December 4th, 2008, 06:04 AM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
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Re: Things I'd like to see pXXV
Yes, they get to enjoy a few halcyon months of independence until the next god moves in. God is dead, long live god.
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December 4th, 2008, 05:36 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: Empty fortresses
What if the province has no population either as well as no troops and no dominion? At what point does an abandoned fort become a hidden magic site like a Jermelaine Wall?
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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December 4th, 2008, 06:16 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Empty fortresses
On most maps, in most games, those are free to move into. They are like a locked castle where everyone has died off. If the god has died off then the province has reverted to independent. There is no PD so just a scout can take control of the province. But it would take him forever to break in. An army will eventually break a wall or gate and get in to claim it.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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December 5th, 2008, 02:00 AM
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Private
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Join Date: Dec 2008
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Empty fortresses
I see a single-scout takeover of an unprotected province as the scout coming up to the local lord under a diplomatic aegis, pointing out that he has no army to speak of, and asking if he'd like to become a protectorate of your nation. It's worked before.
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December 5th, 2008, 02:24 AM
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Second Lieutenant
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Join Date: Jan 2007
Posts: 411
Thanks: 69
Thanked 20 Times in 13 Posts
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Re: Empty fortresses
I'd say the situation is even more favorable, since the scout is the representative of not just a nation but an incarnate God. That has to carry some weight, especially the sun is being blotted from the sky and armies of cannibal giants are roaming the land.
I think the real question is what happens when a blind, mute, insane tartarian takes over a province. It seems like the province could just not pay attention to him, and go about their normal business, but very quietly.
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December 5th, 2008, 06:14 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: Empty fortresses
Yay, until he goes on "All will be ashes"
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