.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old July 12th, 2008, 11:44 AM
Hadrian_II's Avatar

Hadrian_II Hadrian_II is offline
Major
 
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
Hadrian_II is on a distinguished road
Default Re: Thug and SC Statistics

Quote:
das123 said:
If you had to quantify what statistics/buffs for a Thug and also for a Super Combatant are minimum, average, maximum, and also a rating out of 5 for the importance of the statistic, what would they be? With buffs and items put in brackets the importance, once again, out of 5. The statistics are AFTER buff and items have been applied.

Code:

SC
MIN AVG MAX IMPORTANCE
Hit Points 30 60 400 5
If you dont have much HP, you need really good protection
Protection 12 20 30 5
With low protection, you need mistform, without a prot of at least 20, so that swarming enemys dont hurt you too much.
Defence 10 14 20 1
Who cares for defence, you will be swarmed anyway
Magic Resist 18 22 30 5
Only use MR 18 agains non astral nations, the more the better
Strength 10 16 20 2
More strength more damage, but as must damage will come from AoE, it is not really important
Attack 14 18 21 2
Aoe hits always, and most SC chassis and weapons have high bonuses, so attack is not really an issue
Precision 8 11 15 1
SCs are not supposed to wield bows
Morale 13 18 50 3
Dont use low morale scs that dont fly so you dont suffer emberassing deaths
Encumbrance 0 0 2 5
SCs need fatigue 0, so encumbrance kills
Fatigue 0 0 0 5
there is no different option than 0
Move (Battle) 8 12 50 3
if it moves faster, it engages faster but wathever.

Buffs/Items
AoE Weapon (or lots of attacks)
High Protection
Poison Resistance
Fire Resistance
Cold Resistance
Shock Resistance
High MR
Luck
Body Ethereal
Mistform
Mirror Image
Soul Vortex
Regeneration
Reinvigoration
Quickness
Fire Shield
Astral Shield
Phoenix Pyre
Breath of Winter
Heat and Cold auras
and many more

Reply With Quote
  #12  
Old July 12th, 2008, 11:51 AM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: Thug and SC Statistics

Hadrian_II:

I think SCs should have at least 40-50HP. With your ranking it would make Harbinger and SC and he certainly isn't one.

And it all misses the most important thing - magic skills to buff himself.
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #13  
Old July 12th, 2008, 12:01 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Thug and SC Statistics

Just to clarify/nitpick: SCs need some way to keep their fatigue from growing. That can be 0 encumbrance, it can be more reinvig than their encumbrance, it can be a life drain effect.

The buffs/items depend greatly on what your enemy is like and what your task is. For killing large numbers of chaff, AoE is nice, but what's really important is some kind of damage shield - Chill/heat aura, Fire Shield, soul Vortex, even Fear to rout them. And make sure your expected targets are vulnerable. Eg. undead are usually immune to Fear/Cold/life drain.

If he's an SC killer on the other hand, forget the area effect and go for multiple damage attacks. And all the buffs that help against chaff are wasted.
Reply With Quote
  #14  
Old July 12th, 2008, 03:37 PM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: Thug and SC Statistics

You're right Tifone. I guess I just had my own Sniper class that I used in my head, and after awhile my own reasoning became some sort of law. But when I do these charts, I'll try to do 3 of them, for SC, melee Thug, and ranged sniper.
Reply With Quote
  #15  
Old July 12th, 2008, 03:48 PM
Meglobob's Avatar

Meglobob Meglobob is offline
Major General
 
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
Meglobob is on a distinguished road
Default Re: Thug and SC Statistics

I love mistform on my thugs/sc's. Indeed H1 (for a bless), A2 (mistorm, mirror image) and E1 (stoneskin, ironskin) are all I ask for and make me very happy.
Reply With Quote
  #16  
Old July 12th, 2008, 04:35 PM
Tifone's Avatar
Tifone Tifone is offline
Lieutenant Colonel
 
Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
Tifone is on a distinguished road
Default Re: Thug and SC Statistics

Hey Jim you know, the Sniper definition seems appetible to me too ^^
__________________
IN UN LAMPO DI GLORIA!

Reply With Quote
  #17  
Old July 12th, 2008, 10:28 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Thug and SC Statistics

When I kit out my SCs I'm usually aiming for these things:

Flying
Low encumbrance
AoE weapon
Luck
High MR
High Protection
Mistform
Body Ethereal
Regeneration
Quickness
Fire Shield

through a combination of items and self-buffs.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:54 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.