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February 2nd, 2008, 08:05 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: TigerCat - new MA game (recruiting)
pythium seems nice to me
PS I'm not experienced but I like a challange and want to see (=learn) from what pplz do to hurt me
I've learned a lot from my previous game and want to put that to good use in this game though I suppose pythium plays very differently than LA midgard
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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February 2nd, 2008, 08:31 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: TigerCat - new MA game (recruiting)
Hmm, I think I'll try Ermor.
Vote: Graphs off. ; )
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February 2nd, 2008, 08:41 PM
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Second Lieutenant
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Join Date: Jan 2007
Location: Ohio
Posts: 527
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: TigerCat - new MA game (recruiting)
I'm in as Bandar Log. It was the very first nation I tryed MP, so we'll see if I've learned anything.
Graphs on is my vote.
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February 2nd, 2008, 08:57 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: TigerCat - new MA game (recruiting)
Oh if there is vote I'll vote for graphs on.
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February 2nd, 2008, 09:15 PM
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Sergeant
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Join Date: Oct 2007
Location: Magdeburg, Germany
Posts: 235
Thanks: 13
Thanked 3 Times in 3 Posts
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Re: TigerCat - new MA game (recruiting)
I also vote for graphs on.
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February 2nd, 2008, 10:06 PM
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Sergeant
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Join Date: Feb 2007
Location: Austin, TX
Posts: 234
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: TigerCat - new MA game (recruiting)
I'll play as Marignon, if there's still room.
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February 2nd, 2008, 10:22 PM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 434
Thanks: 16
Thanked 3 Times in 2 Posts
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Re: TigerCat - new MA game (recruiting)
I'd like to give Man another try and get it right this time.
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February 2nd, 2008, 11:12 PM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: TigerCat - new MA game (recruiting)
Mod Nations??!!?! Must Resist... must resist... ***Fails Miserably****
Ok, sign me up for Tomb Kings =)
I vote graphs on
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February 3rd, 2008, 11:20 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: TigerCat - new MA game (recruiting)
Okay cool, I've got you all down. Still space for a few more.
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February 3rd, 2008, 05:54 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: TigerCat - new MA game (recruiting)
do we use a CB mod? scales and gods maybe? I liked it in my last game.
and can I use the streamer and flags or something mod? I like those banners.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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