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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old November 13th, 2007, 09:38 PM
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Default Re: Spell Guide Beta-0

Snoddasmannen...looks good but it doesn't work on my machine. Probly a problem on my end.
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Old November 14th, 2007, 03:26 AM

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Default Re: Spell Guide Beta-0

Quote:
lch said:
First thing to do, serve the right content type. Currently the xmlspells.php script returns the Content-Type: text/html, while it should be text/xml. You can set the right content-type via header()
Ah, nice one lch! Fixed that, so now it ... kinda ... works in firefox. For some reason, firefox doesn't pick up on the fact that the replacement div has the 'spelldiv' id, so it isn't styled properly. And even worse, when it tries to replace spelldiv the next time, it simply fails since it can't find it But you can get a list now in firefox, though it doesn't look like much of a list, and you have to reload the page to do a second search.

Any ideas on what I could do to fix that would, yet again, be much appreciated.

jimkehn and DrPraetorious, are you having problems in Opera or are you using some other web browser? Obviously, for the 99% of the world who are not yet using Opera, the page has some problems for now
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  #3  
Old October 14th, 2008, 08:48 AM
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Default Re: Spell Guide Beta-0

Latin words are generally English words as well.

googlefight!

Okay, you're right, it's Malus .

New version.
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  #4  
Old October 14th, 2008, 11:32 AM
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Default Re: Spell Guide Beta-0

Could an admin prune and graft this into the mods forum?
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  #5  
Old October 14th, 2008, 11:34 AM
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Default Re: Spell Guide Beta-0

moved.
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  #6  
Old October 14th, 2008, 02:07 PM

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Default Re: Spell Guide Beta-0

Thanks a lot for the new version DrPraetorious! I'll update my online frontend accordingly.
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  #7  
Old December 30th, 2008, 01:03 PM
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Default Re: Spell Guide Beta-0

Has anyone successfully created a spell from "scratch" (without using the copyspell command}?
Id like one to play with
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Old December 30th, 2008, 01:08 PM

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Default Re: Spell Guide Beta-0

Yeah a bunch of people have.

DrP did a spell mod called black tome of somethingorother. Look in there.
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  #9  
Old December 30th, 2008, 01:30 PM
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Default Re: Spell Guide Beta-0

Summoning spells are actually quite easy to make from scratch. Check the More Trollz mod in my sig for a few examples....
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  #10  
Old December 30th, 2008, 02:44 PM
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Default Re: Spell Guide Beta-0

Summoning spells are easy. Spells giving a spesific buffing effect is still simple, but working with just numbers can be cryptic.

I tried to do something tad more complicated, but I couldn't get it to work at all. I think I was trying to enter "wrong" numbers for something to see what would happen, but got nothing.

If you like puzzles, you might want to look at the #eff fields given to various spells and try to guess what number means what ability, if anything.
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