Re: Blood Magic, Demon Knights, and Vampires
Maybe vampires should get some natural protection, like ten or so, since they're supposed to be hard to kill and all.
With this and regeneration they'll be strong but can still be killed by enough regular troops.
This would make the VQ pretty uber if you gave her etherealness through items, but if you're gonna spend 175 points she should be badass.
Right now with no protection and mediocre defence they even fail against archers in melee without enchantments. Seriously, I don't even trust them to take out militia.
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