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April 30th, 2007, 12:33 AM
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Lieutenant General
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need some help with my 1st mod
I have read the mod manual, and do not see any charts or advice to get the location of weapons and armors that are not common. Edi's list cannot be opened because i do not have office, only word.
In any event this is a very simple 1st effort. The goal is to have a national hero start the game as a Man commander, and to modify the tower guards. I would also like to start the game 300 gold short to "pay" for the hero. I have the text saved on
microsoft word. How do i make that a dm file? I saw the advice to someone else to save as allfiles, but i do not get that option.
here is what i have so far:
#modname �Beowulf�
#description � This mod gives Man a national Hero to start the game, and for more gold and resources, improves the noncapital infantry unit the Tower Guard. As a penalty for starting with a hero, man starts the game with 300 less gold.�
# icon
#version 1.0
# selectnation 30
#startscout �Beowulf� 2037
#end
#selectmonster 63(tower guard)
# clear
# descr �The Tower Guard are the elite unit of Man, and serve as the last defense of the Tower of Chelms. They receive a defense bonus when defending castles.�
# ap 13
# mapmove 1
# hp 11
# prot 0
# size 2
# str 10
# att 11
# def 11
# enc 3
# prec 10
# mr 10
# morale 12
# gcost 14
# rcost 23
# weapon broadsword 8
# armor full chain mail 18
# armor full helmet 21
# armor Shield 2
# nametype 102
# castledef 1
#end
# newmonster 2037
# name Beowulf
# descr �A knight of unequaled physical stature and renown, Beowulf slew the dreaded monster Grendal in a fierce single combat. Near death, poisoned, and without hope for himself, Beowulf cut out the creature�s heart and ate it to insure it remained dead. Beowulf immediately began to recover from his wounds, and no longer felt the creature�s poison burning his blood. He later swore allegiance to the Knights of Avalon and joined their cause. In return, he was gifted with a magical weapon and armor.�
# sprl(lord of war image)
# spr2(lord of war image)
# ap 15
# mapmove 3
# hp 27
# prot 10
# size 2
# str 17
#enc 2
# att 15
# def 15
# prec 11
# mr 16
# mor 14
# gcost 25
# rcost 1
# weapon �sword of sharpness� (weapon number)
# armor �shield of valor� (armor number)
# armor �chain mail of displacement� (armor number)
#armor � horned helmet� (armor number)
# fear 0
# forestsurvival
# maxage 300
#itemslots 13574
#startage 37
#poisonres 100
# goodleader
# heal
#end
any help would be appreciated.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 30th, 2007, 12:36 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
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Re: need some help with my 1st mod
Here is your banner!
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BLAH BLAH BLAH BLAH NEXT TURN.
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April 30th, 2007, 12:47 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: need some help with my 1st mod
And I will proudly fly and credit Foodstamp for the banner!
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 30th, 2007, 01:36 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Re: need some help with my 1st mod
i asked Foodstamp in a pm, how to get the banner he made me into the text document that contains the mod. here is his reply:
"Let's take this one step at a time.
Let me explain what a mod really is first of all.
A mod is a text file that gives specific commands to Dominions 3. Those commands include pointing to where a picture is stored, or assigning stats to units, things of that nature. All it does is give the game commands to carry out.
The best way to dive into modding is to look at mods created by other people. Feel free to grab one of my mods and use it as a template to start your mod.
The graphics do not actually go into the text document. You can either dump them directly into the mods directory in your dominions folder, or you create a subdirectory and store all your graphics there (the preferred way). In the text document you are actually going to point to the graphic file. For instance, to do a banner you might say....
#icon "./beofwulf/beowulfbanner.tga"
The banner is actually in a folder in your mod directory called "beowulf" that you create by right clicking and choosing new folder and naming it to that. Then you just dump the graphic in there."
Thanks again Foodstamp. I did borrow many ideas from the black steel ulm mod with respect to formatting the text part, but the reference to the image was a bit confusing. And I was curious as to why he did not just cut and paste it all into one document, which may not be possible. I had no clue.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 30th, 2007, 01:45 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: need some help with my 1st mod
NP at all. I am sure you will have more questions along the way. Feel free to ask here, all the modders are super helpful and always willing to answer questions.
If we can get Bandarlover going on modding, I am sure we can get you going as well. JK bandar
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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April 30th, 2007, 01:54 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: need some help with my 1st mod
I only need one image for this mod, that of the starting hero Beowulf. After some thought, I was thinking the lord of war graphic may be cool.
I looked at the sprite library, and it appears to be locked(password protected).
Is there any way i could get the 2 Lord of War sprites out of it?
other burning questions:
1. The mod is presently a word document. I am assuming that is a text file. How do i turn a word doc into a dm file?
2. As a penalty(small i know) for starting with a hero, I wanted to start man with only 100 gold instead of 400.
I have looked in the mod manual and do not see the command for setting the starting gold.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 30th, 2007, 08:41 AM
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Sergeant
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Join Date: Jan 2007
Posts: 386
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Re: need some help with my 1st mod
Quote:
Foodstamp said:
If we can get Bandarlover going on modding, I am sure we can get you going as well. JK bandar
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lol Foodstamp is correct, if they can help me, they can help anyone. Just take a look at my 'Mod Help' thread to see the numerous innane questions I had.
All the modders in this community are gracious in their advice and help to new modders. And as soon as work stops making us work 13 days with one day off, I plan on doing more extensive work on my barbarian mod. Just gonna take some time. You're talking to the right people Xietor.
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