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  #11  
Old September 18th, 2006, 08:16 PM
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Default Re: OT: Heroes of Annihilated Empires demo



This game will need a Random Map Generator and/or Editor.
And if the maps are large enough... I will buy this game.
The larger the maps the better!
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  #12  
Old September 18th, 2006, 08:24 PM

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Default Re: OT: Heroes of Annihilated Empires demo

Quote:
NTJedi said:


This game will need a Random Map Generator and/or Editor.
And if the maps are large enough... I will buy this game.
The larger the maps the better!
Well you are able to play conquest [1 mission - 1 map] and skirmish [1 map]. The conquest mission map is huge. The skirmish map is a bit smaller but it is 4 player only. AFAIK there will be 8 player maps as well in the game.

Yes a random map generator would be nice... not to mention the editor.
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  #13  
Old September 19th, 2006, 08:24 AM
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Default Re: OT: Heroes of Annihilated Empires demo

I've downloaded this demo last week-end.

I found the game totally boring. I only tried the campaign mission and it was basically just learning how to use the (ultra powerful) few spells they give us. All units they give us are as good as dead at the next battle. Eventually, I got to the point where I could start building a base in the usual rts fashion but two seconds after I got started, the undead started to come in unending waves, single handedly killed by my ranger with a sword. And that's hundreds of undeads.

Eventually, I became bored of killing undeads coming from every direction and having my base ruined for the sixth time. If only it had included a tutorial of some sort. And the graphics are so zoomed out... nice zoomed out graphics are easy, and the story and dialogue feel cheesy.
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  #14  
Old September 19th, 2006, 09:17 AM

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Default Re: OT: Heroes of Annihilated Empires demo

Quote:
vanedor said:
I've downloaded this demo last week-end.

I found the game totally boring. I only tried the campaign mission and it was basically just learning how to use the (ultra powerful) few spells they give us. All units they give us are as good as dead at the next battle. Eventually, I got to the point where I could start building a base in the usual rts fashion but two seconds after I got started, the undead started to come in unending waves, single handedly killed by my ranger with a sword. And that's hundreds of undeads.

Eventually, I became bored of killing undeads coming from every direction and having my base ruined for the sixth time. If only it had included a tutorial of some sort. And the graphics are so zoomed out... nice zoomed out graphics are easy, and the story and dialogue feel cheesy.

The AI is excellent. Frankly this is the best AI what I've seen so far. It is attacking with huge number of troops endlessly. I don't know if its cheating or not, but this was on normal diff. level. Try a skirmish game against the AIs. Its hardcore. I think that the game will require some balance. The Elven faction seems more powerful then the Undead. I've played 3 skirmish games so far, and the Elven AI steamrolled he Undead AI in all games. Mass archers just killed off the hundreds of skeletons and ghosts, and at that point the UD AI had no stronger troops only some mummies.
Anyways this game will be excellent for both SP and MP.
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  #15  
Old September 19th, 2006, 01:06 PM
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Default Re: OT: Heroes of Annihilated Empires demo


You do realize that giving the AI huge resource bonuses, thus allowing hordes of units, isn't exactly "excellent AI" - it's the same thing that most strategy/wargames have done to make things more difficult for the human players, and is generally simply considered cheesy.
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  #16  
Old September 19th, 2006, 05:02 PM

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Default Re: OT: Heroes of Annihilated Empires demo

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Cainehill said:

You do realize that giving the AI huge resource bonuses, thus allowing hordes of units, isn't exactly "excellent AI" - it's the same thing that most strategy/wargames have done to make things more difficult for the human players, and is generally simply considered cheesy.
How do you know that the AI is getting a resource bonus on "normal" difficulty level?
Anyways I can beat the Galciv2 "superAI" on the hardest setting without any problems, but the HoAE normal AI is better, its much harder to beat. Now I was playing more with the Undead, and I can beat the AI now on normal. However, Ive never ever seen this in any other strategy game, that the AI is moving huge forces in the same time. In fact listen to this. My AI teammate has attacked the enemy AI from 2 different directions. [front and rear attack] Not to mention that my teammate upgraded the skeletons 5 times so they were at maximum level. [3x def bonus and 2x att bonus] It was moving fliers and siege weapons with the core skeleton infantry. I am really impressed. SP fans will like this. Also imho the MP part will be awesome, which is very important for me. The whole system is excellent.

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  #17  
Old September 19th, 2006, 07:13 PM

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Default Re: OT: Heroes of Annihilated Empires demo

I just downloaded the game and played two skirmirshes.

The AI really seems to know what it is doing, as I have seen it split it's forces to attack from two sides at once. Good thing he send his zombies (the hard hitting troops) the usual way, but sent his fast running mummies around my base to attack from behind and kill my workers - excellent.

But what about those heroes? It says that they will be back after 30 minutes, but I have the feeling that I played more than 30 minutes and never regained control over the hero. Bug maybe?
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  #18  
Old September 19th, 2006, 07:22 PM

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Default Re: OT: Heroes of Annihilated Empires demo

Quote:
PrinzMegaherz said:
I just downloaded the game and played two skirmirshes.

The AI really seems to know what it is doing, as I have seen it split it's forces to attack from two sides at once. Good thing he send his zombies (the hard hitting troops) the usual way, but sent his fast running mummies around my base to attack from behind and kill my workers - excellent.

But what about those heroes? It says that they will be back after 30 minutes, but I have the feeling that I played more than 30 minutes and never regained control over the hero. Bug maybe?
Probably bug or I don't know. Btw try to play against an Elven AI on hard. Its insane hard. I was attacked by like 150 archers in a couple of mins. 2 mins later another 150 came and some other units. The AI is keep invading me with more and more troops. Awesome. I think that on "hard" the AI is starting with more resources, but not on normal.
Btw 2 interesting things.

1. The AI surely doesnt know the map. It is scouting with small armies.

2. The AI is using his resource gatherers very well. I suspected as my Undead ally AI has made like 40 necros to harvest stone, and hes also upgraded all his mines to the maximum.

I must say that I am impressed about the AI, and this is just a demo, I guess patches can make it even better if it will be needed.
Damn I can't wait to play MP.

PS. I just had a crash with an error message. I had like 800 skeleton warriors, 250 mummies and some other units. I was building up a great invasion force. Maybe that was the problem. If this gonna happen once more, I will register on the official forum to post about it.
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