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  #1  
Old March 30th, 2001, 12:14 PM
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Default Cloaking and nebulae

I don't know if anybody has noticed this before (don't remember to have read it in this forum at least) and for me it was new:
Cloaked ships (maximum cloaking level) in a nebula system can't be detected even with the highest level of tachyon sensors. In an isolated opaque sector storm however you still see the cloaked ships at least if the ship with the sensor is outside the storm.
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  #2  
Old March 30th, 2001, 06:48 PM
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Default Re: Cloaking and nebulae

That's new to me, too.
You may want to email MM with that.
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Old March 30th, 2001, 06:55 PM

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Default Re: Cloaking and nebulae

I think it on the level of sight obscuration of the nebulae. Some obscure to level 3 and some to level 4.
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Old March 30th, 2001, 07:07 PM
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Default Re: Cloaking and nebulae

I thought that natural storms were all level 1.
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Old March 30th, 2001, 07:15 PM

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Default Re: Cloaking and nebulae

Maybe storms are but in the Systems Type files it lists nebulaes as having different obscuration levels, from 3-5 actually, so some would prevent any sort of sighting.
That is where you should build your Pirate base SJ. No one would ever find you!
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Old March 30th, 2001, 07:17 PM
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Default Re: Cloaking and nebulae

I think that's not a bug.
I think that the nebula was designed to opaque all the scanners, then, if the ships have or not the cloak device, is not important: inside a nebula, all the ships are hidden.
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