Quote:
KingTiger said:
Ok, I think i understand this ALOT better now(thnx to your explanations DRG)So...anytime its a assault/defend, the attacker receives 2.5X support points, as the defender does....and in a advance/delay, the attacker receives 2.0X support points, as the defender. And im assuming with meeting engagements,its even points between both sides?
Now does this ONLY happen when support points are spent? In other words, if you decide not to spend any points what-soever, does the AI only use whats set in the preferences alloted amount?
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It is a RATIO, and what either side gets is based on the total points spent by player 1 (core+any supports bought) and the battle type and which side of the battle you are on.
meeting engagement - points are equal
advance - attacker gets 2 times the delayer + objectives in his half
assault - assaulter gets 2.5 times the defender, + defender gets dug-in bonus + objectives usually more valuable and in oewn half.
(I think - those are the correct multipliers off the top of my head
!
It does not matter if the opponent is the AI or another human - all use the same ratios.
Assume your campaign core is worth 2000 points.
so - if you have a meeting engagement and buy 400 supports then the AI who is also on a meeting engagement will get an additional 400 points to spend.
core 2000+400 support = 2400 so the AI gets 2400 buy points.
if you had spent
nil on support then your force value would be worth 2000, so the AI gets 2000 points to buy troops in that case.
If you were delaying and bought 400 support, then your force value would again be raised by 400, so the AI gets an additional 400*2 = 800 more buy points because you added 400 when delaying as that is the ratio used.
core 2000+400=2400 so the AI (or human) opponent gets 2400*2 = 4800 buy points.
if you had foregone the 400 support points then
core 2000 = 2000 so the opponent would now only get 2000*2=4000 buy points.
If you were advancing and the AI (or human opponent) delaying, and you bought 400 support points, then the AI delayer would get 200 more points to delay (400/2) with as that is the ratio based on battle type and posture.
2000+400=2400 so opponent in delay gets 2400/2=1200 points.
etc.
Any support points you buy
are added to your core's value of course in a campaign to get the total force value. In a generated battle you have no supports - or rather all points spent are on "supports".
Your force value before any ratio is applied is therefore core value + support points bought.
It is simply basic arithmetic.
Cheers
Andy