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  #11  
Old January 14th, 2005, 01:27 AM
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Graeme Dice Graeme Dice is offline
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Default Re: Some newbie questions from an always newbie pl

Quote:
quantum_mechani said:
Quote:
Arralen said:
10) Nope. Awe works in melee (range) only. As does fear.
Actually, I recall something like every 5 levels of cause fear increases the area of effect.
Every 5 levels of fear increases the difficulty of the morale roll by 1. The level of fear is the number of grid squares it affects.
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  #12  
Old January 14th, 2005, 02:28 AM

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Default Re: Some newbie questions from an always newbie pl

Quote:
Graeme Dice said:
Quote:
quantum_mechani said:
Quote:
Arralen said:
10) Nope. Awe works in melee (range) only. As does fear.
Actually, I recall something like every 5 levels of cause fear increases the area of effect.
Every 5 levels of fear increases the difficulty of the morale roll by 1. The level of fear is the number of grid squares it affects.
ah, thanks, I knew it was something like that
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  #13  
Old January 14th, 2005, 09:10 PM

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Default Re: Some newbie questions from an always newbie pl

Here's another newbie question while we're at it:

Do capital provinces ever have magic sites beyond the race specific ones? E.g., if I cast AR on Abysia after I've captured is there a chance of there being anything apart from the Smoulder Cone?
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  #14  
Old January 14th, 2005, 09:36 PM

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Default Do not search a capital.

Capitals do not have magic sites in addition to those of the nation/theme. I believe the only troop available for other nations is the hydra hatching.
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  #15  
Old January 14th, 2005, 10:09 PM
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Default Re: Do not search a capital.

Random events can cause certain non-hidden sites to appear, notably ore mines and, IIRC, some sort of money-granting alchemist's device, but I've not yet heard of a hidden site appearing. There won't be a hidden site there at the beginning of the game unless the map file specifically puts one there.
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  #16  
Old January 15th, 2005, 12:44 PM
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Default Re: Do not search a capital.

Quote:
DeathDaemon said:
I believe the only troop available for other nations is the hydra hatching.
The Keep of Dark Forest Ulm allows the production of Ghoul Guardians to foreign posessors. I think somone mentioned more national captial sites which allow troop production to foreigners, but I thought these were all considered to be bugs...
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  #17  
Old January 16th, 2005, 09:03 AM
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Default Re: Do not search a capital.

That is a bug.
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  #18  
Old January 20th, 2005, 02:21 PM
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Default Re: Do not search a capital.

Since a few other fixed bugs resurfaced, I think i should also mention this:

A foreigner can still recruit ghoul guardians in V2.14, although the Version history says that this one had been corrected.

However, the game that I am referring to was started ith V2.12, so it might be fixed now.
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  #19  
Old January 20th, 2005, 06:32 PM

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Default Re: Do not search a capital.

After reading your first response about GGs, I immediately made a test game and confirmed that another nation can recruit them after taking ulm.
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  #20  
Old January 20th, 2005, 07:15 PM
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Default Re: Do not search a capital.

Thanks for testing! So the bug is still there, although it should have been fixed for Version > 2.14 according to the Version history
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