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  #11  
Old January 9th, 2005, 11:02 PM
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Default Re: 3D modelling

Didn't know what else to do so here's a screenshot.

Turin[img]/threads/images/Graemlins/icon42.gif[/img]
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File Type: jpg 323014-troop1.JPG (105.2 KB, 156 views)
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  #12  
Old January 9th, 2005, 11:15 PM
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Default Re: 3D modelling

Ooh, nice
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  #13  
Old January 9th, 2005, 11:26 PM
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Default Re: 3D modelling

Thanks! Was kind of going for the "HIND Gunship" look.
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Aa Turam Empire

Geekdom is eternal... you will be assimilated... resistance is futile.

A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp

'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al

"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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  #14  
Old January 10th, 2005, 02:07 AM
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Default Re: 3D modelling

Render it, (Under Display. I render at 1000x1000, but you can render it at any size you wish. 128x128. Also when you make your mini's, it is best to do it from the Create Movement DOGA program. In that case all you do is add OBJECT, center the camera view dead center top, and render.) Save it as a PNG, and then upload to the forum. Put in post with the the [image]tags.
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  #15  
Old January 10th, 2005, 04:34 AM
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Default Re: 3D modelling

Quote:
Atrocities said:
Render it, (Under Display. I render at 1000x1000, but you can render it at any size you wish. 128x128.
Generally best to render at a larger size, then reduce in size with Photoshop or Paintshop Pro or something of that nature to your target size.
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  #16  
Old January 10th, 2005, 12:14 PM
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Default Re: 3D modelling

OK here they are as larger images. The shading of the models kinda gets lousy when rendered so they look even more "untextured" than when created. I guess I could try to attach them as whatever format can be opened in another modelling program? Then someone else could slap some skin on them? Like I said, I'm an artistic person, but I actually have no idea what I'm doing!

So here's the Medium troop:
[image] [/image]

...and here's a small transport:
[image] [/image]

AAAaaaarrrgh! or not...
I can't "paste" between the [image]tags.

*/me feels dense and rolls eyes at self repeatedly.
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Aa Turam Empire

Geekdom is eternal... you will be assimilated... resistance is futile.

A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp

'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al

"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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  #17  
Old January 10th, 2005, 12:16 PM
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Default Re: 3D modelling

Ok. So with the attachment feature, as .png images, here's the troop:
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File Type: png 323107-MedTroop.png (1.03 MB, 127 views)
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Aa Turam Empire

Geekdom is eternal... you will be assimilated... resistance is futile.

A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp

'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al

"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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  #18  
Old January 10th, 2005, 12:18 PM
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Default Re: 3D modelling

...and here's the small transport:
Attached Images
File Type: png 323108-SmallTransport.png (1.03 MB, 116 views)
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Aa Turam Empire

Geekdom is eternal... you will be assimilated... resistance is futile.

A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp

'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al

"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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  #19  
Old January 10th, 2005, 01:11 PM
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Default Re: 3D modelling

Turin, like this:
Code:
[image]http://www.shrapnelcommunity.com/threads/uploads/323107-MedTroop.png[/image]  



BTW, you might want to make your images a little bit smaller.
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  #20  
Old January 10th, 2005, 01:48 PM
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Default Re: 3D modelling

Ahhh... I see. So I make it smaller, as suggested, attach it, and then paste the link to the attachment into the image-tags?

Or should I stick these in my Yahoo!Briefcase and paste that url in there...

I know that others are pasting in links to wherever their images are on their websites, but these new images aren't on any site yet, so what would be the prefered method? (If I could, I'd disect someone else's post, but...)
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Aa Turam Empire

Geekdom is eternal... you will be assimilated... resistance is futile.

A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp

'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al

"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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