.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #11  
Old April 16th, 2004, 04:49 PM
En Forcer's Avatar

En Forcer En Forcer is offline
Corporal
 
Join Date: Feb 2004
Location: SoCal
Posts: 158
Thanks: 0
Thanked 0 Times in 0 Posts
En Forcer is on a distinguished road
Default Re: Most powerful race? Pretender?

I'm on turn 165 in a solo game playing Ulm with a Cyclops. I am relatively new but I have learned volumes about troop movement and how to get access to certain magics and abilities through this race. I consider them a forgiving race to play because there are so many heavy units you can field. Heck, even my crossbowmen wear Plate!

So you can learn the mechanics of combat and conquest by throwing masses of heavy infantry at the enemy, and explore the magical options at your leasure.

I don't have the spell paths down yet (some guys here have a plan on what they research first and what they want to get to in what order). So I'm just playing with forging all kinds of cool stuff and giving it to commanders to see what happens in combat.

Ulm is a good combat race, and they have smiths who forge. The downside is no sacred units, weak priests, no mages, and all units are rather vulnerable to magic (low mr).

Next I will probably play with Marignon.
__________________
***

-ef
Reply With Quote
  #12  
Old April 17th, 2004, 03:26 AM

Gateway103 Gateway103 is offline
Corporal
 
Join Date: Jan 2004
Posts: 155
Thanks: 0
Thanked 0 Times in 0 Posts
Gateway103 is on a distinguished road
Default Re: Most powerful race? Pretender?

If you play with Ulm, you can set a high drain scale, as your smiths are immuned to the effects of drain scale when researching. On the other hand, drain scale makes magic casting that require MR penetration a bit harder. I.e. it is easier to resist spells in a Drain dominion.

Not enough to prevent losing valuable troops to magic, but could be useful at times.

-Gateway103
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.