.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #11  
Old September 21st, 2003, 05:41 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvink��, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Themes

I think Druids might be the one of the easiest indept. mages that you can find. They are almost as "common" as diffrent Amazons.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #12  
Old September 21st, 2003, 07:00 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Themes

They are bothe less common nowdays.

Most independents are keyed to province terrains. Thus garnet amazons in wastelands, druids in forests, lizards in swamps, knights in farmlands etc.

The same goes for sites.
__________________
www.illwinter.com
Reply With Quote
  #13  
Old September 21st, 2003, 07:02 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvink��, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Themes

Nothing new to me, since i have lurked the dom2progress site almost from the beginning...

BTW, any new independents?
Dominions I had:
Barbarians
Woodsmen
Amazons
Feudals(knights, longbowmen)
Lizards
Kindoms(heavy infantry, militias etc.)
Sea Trolls
Tritons(not sure of the name, the fishmen)

I'm not sure if that was all...

[ September 21, 2003, 18:07: Message edited by: Nerfix ]
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #14  
Old September 21st, 2003, 07:25 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Themes

Ichtyids. Probably other as well.
__________________
www.illwinter.com
Reply With Quote
  #15  
Old September 21st, 2003, 07:27 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvink��, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Themes

Ichtyids?
*shiver*
Spooky name...
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #16  
Old September 21st, 2003, 09:13 PM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: Themes

are you using photoshop for the drawing effects we see on the maps of Doms II? Does a document list some guidelines on how to make a map (the graphical file I mean), which have the same style than yours? Not everyone is a graphical artist (I'm not), so if you tell me that I should use RGB(x,y,z) with a stony texture to draw , I could appreciate.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #17  
Old September 21st, 2003, 09:33 PM

johan osterman johan osterman is offline
Captain
 
Join Date: Aug 2003
Posts: 883
Thanks: 0
Thanked 13 Times in 5 Posts
johan osterman is on a distinguished road
Default Re: Themes

Quote:
Originally posted by Pocus:
are you using photoshop for the drawing effects we see on the maps of Doms II? Does a document list some guidelines on how to make a map (the graphical file I mean), which have the same style than yours? Not everyone is a graphical artist (I'm not), so if you tell me that I should use RGB(x,y,z) with a stony texture to draw , I could appreciate.
Kristoffer used gimp to draw most of the maps.

There is currently no such document.
Reply With Quote
  #18  
Old September 21st, 2003, 11:34 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Themes

The first maps made for Dom II was made without thoughts on further mapmaking. Layers were flattened and canvas added without second thoughts. When I started on new maps I gradually found this annoying and the newer maps are made in lots of layers and Versions so I can cut and paste mountains, forests and specials at will.

I have considered making a mapmaking kit (a couple of mountains forests and trees that players can cut and paste into their own maps). This will hopefully lead to more maps and scenarios.

Just save the map image as a TGA file (one layer and no alpha). I believe thats all. White dots (one pixel) in each province. Borders arn't necessary, but editing will be easier if you have red borders as the computer tries to find borders by itself if you want.

BTW, did you make any maps? I can help you finish half finished maps if you like.

[ September 21, 2003, 22:38: Message edited by: Kristoffer O ]
__________________
www.illwinter.com
Reply With Quote
  #19  
Old September 22nd, 2003, 01:21 AM
Daynarr's Avatar

Daynarr Daynarr is offline
Lieutenant General
 
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
Daynarr is on a distinguished road
Default Re: Themes

I belive so, but I don't play Caelum much so I'm not sure.
Reply With Quote
  #20  
Old September 22nd, 2003, 01:41 AM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: Themes

I dont know (sure!) if some costs changed, but the fastest mean to make vine ogres in doms I (except being Pangea and his natives nature 3 Pan) went like this :

get some druids, from the numerous indep provinces which have them (nature 2)
have them build thistle mace (cost 10 gems) and Ivy Crown (5 gems)
cast ritual of summon vine ogre. Will bring 2 vines ogres for one gem.

Daynarr you seem to imply that in doms II it is better to goes for the big items + Ivy king before conjuring them in masse ? The Treelord staff in Doms I cost 40 gems. I suppose the Ivy King cost either 20 or 40 gems. Thats a bunch of resources comitted before starting to invoke vine ogres?
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.