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  #11  
Old October 3rd, 2003, 09:20 AM

DeadZone DeadZone is offline
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Default Re: Current patch history in Beta

Quote:
Originally posted by Ed Kolis:
quote:
Originally posted by Instar:
Yeah, despite our best efforts, we can only catch so many.
Bug-e-mon! Gotta catch 'em all!

AXESVIOL, I choose YOU!

That has left me wit a smile that I will carry all day
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  #12  
Old October 3rd, 2003, 07:47 PM
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Alpha Kodiak Alpha Kodiak is offline
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Default Re: Current patch history in Beta

Quote:
Originally posted by Instar:
Actually, the program I use to access the COBOL mainframe is called POKMON...
coincidence?\
NrrrrrrrraaaaaaaH!!!
My mainframe session crashed and I lost 50 lines of code... like 1/4 of my program. Darn COBOL
To paraphrase a certain long-time mayor, save early and often. I usually wind up saving about every two lines of code. Crazy, I know, but I've been bit too many times.... And I'm on a PC using C++ and C#. All it takes is a little flicker of the lights and *poof*.
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  #13  
Old October 3rd, 2003, 09:26 PM

DeadZone DeadZone is offline
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Default Re: Current patch history in Beta

Im trying to learn programming, but my resources in this area are non-existent, and anything I have found requires money (of which I dont have) or something I cant get

Any suggestions would be great
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  #14  
Old October 3rd, 2003, 09:58 PM
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Alpha Kodiak Alpha Kodiak is offline
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Default Re: Current patch history in Beta

Quote:
Originally posted by DeadZone:
Im trying to learn programming, but my resources in this area are non-existent, and anything I have found requires money (of which I dont have) or something I cant get

Any suggestions would be great
Borland allows free download of the personal edition of C# Builder. You can't do commercial development with it, but it would give you a free option for learning C#.
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My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)

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  #15  
Old October 4th, 2003, 12:19 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: Current patch history in Beta

Quote:
Originally posted by Alpha Kodiak:
quote:
Originally posted by Instar:
Actually, the program I use to access the COBOL mainframe is called POKMON...
coincidence?\
NrrrrrrrraaaaaaaH!!!
My mainframe session crashed and I lost 50 lines of code... like 1/4 of my program. Darn COBOL
To paraphrase a certain long-time mayor, save early and often. I usually wind up saving about every two lines of code. Crazy, I know, but I've been bit too many times.... And I'm on a PC using C++ and C#. All it takes is a little flicker of the lights and *poof*.
A decent UPS is only ~$200 or so and it saves you so many headaches!
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  #16  
Old October 4th, 2003, 04:55 AM
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Instar Instar is offline
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Default Re: Current patch history in Beta

Quote:
Originally posted by DeadZone:
Im trying to learn programming, but my resources in this area are non-existent, and anything I have found requires money (of which I dont have) or something I cant get

Any suggestions would be great
Get C for Dummies volume one and two by Dan Gookin. He is awesome. By far the books are better than many profs I know.
Of course, C is old as dirt, but you have to start somewhere, and C goes right into C++, and C++ is similar to Java and C# too. Problem is getting a good compiler for free. There are a few out there actually. Borland was giving one away once I think.
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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  #17  
Old October 4th, 2003, 04:57 AM
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Default Re: Current patch history in Beta

Quote:
Originally posted by Baron Munchausen:
quote:
Originally posted by Alpha Kodiak:
quote:
Originally posted by Instar:
Actually, the program I use to access the COBOL mainframe is called POKMON...
coincidence?\
NrrrrrrrraaaaaaaH!!!
My mainframe session crashed and I lost 50 lines of code... like 1/4 of my program. Darn COBOL
To paraphrase a certain long-time mayor, save early and often. I usually wind up saving about every two lines of code. Crazy, I know, but I've been bit too many times.... And I'm on a PC using C++ and C#. All it takes is a little flicker of the lights and *poof*.
A decent UPS is only ~$200 or so and it saves you so many headaches!

Nah, I didnt lose power. A UPS device would be nice for when I don't have extreme super reliable power. The campus makes its own power, and all the cables are buried. Its pretty sweet, only one power outage Last year (maintenance at the plant), and I bet this year will be flicker free. Add a huge pipe to the net, and Im golden. Darn mainframe!!!!
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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  #18  
Old October 8th, 2003, 05:15 PM
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Wydraz Wydraz is offline
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Default Re: Current patch history in Beta

Er, not to get back on topic, but now that the game has been shipped (I got mine today!), when is the patch going to be available?
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  #19  
Old October 8th, 2003, 08:47 PM
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Default Re: Current patch history in Beta

Quote:
Originally posted by Wydraz:
Er, not to get back on topic, but now that the game has been shipped (I got mine today!), when is the patch going to be available?
Hehe, sorry. I suspect the patch will be very soon. Aaron is working on it right now.
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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  #20  
Old October 14th, 2003, 11:59 PM
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Default Re: Current patch history in Beta

*bump

thought you might be interested in this:

Version 1.04:
1. Fixed - CD Checker was only checking drives J or less.
2. Fixed - In Campaign 2, the Fazrah Stealth Cruisers were not showing up.
3. Fixed - Beams weren't doing damage in slowed time mode.
4. Fixed - All lowercase pirate ship name.
5. Fixed - Bases were not showing up on the radar map like the System Map.
6. Fixed - All job ships will always show up on the radar and system maps regardless of range.
7. Added - Option to show the name of the ship in the System Map Window.
8. Fixed - Names of objects on the System Map would occasionally not show.
9. Added - Text will be displayed on the main window if you are carrying illegal cargo.
10. Added - Text will be displayed on the main window if you leave the boundaries of the solar system
(and your speed is set to 10%).
11. Fixed - You could launch fighters and mines by right clicking on them regardless of whether you
had fighter bays or mine layers (hotkeys were working correctly, right-clicking was not).

Cheers ,
Rollo
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