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  #11  
Old May 12th, 2004, 09:00 PM

tesco samoa tesco samoa is offline
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Default Re: It\'s Coming!!!

1.00.01

where 1 is the major release

.00 is the minor release

.01 is the revision of that minor release ( used for tweaks etc... )

I think for the beginning that weapons should be missles and projectile types...

Later add the different beam and plasma weapons...

Different ages different weapons.
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  #12  
Old May 13th, 2004, 12:50 AM
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Default Re: It\'s Coming!!!

In addition to what Tesco said... generally, it is good to have the Version numbers tell you if a savegame created in a previous Version will be compatible with the new Version. Example:

x.yy.zz

A save game made with Version 1.00.00 of the mod should still be playable in Version 1.00.01, 1.00.76, etc. of the mod, but not 1.01.00, 2.00.00, etc.
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  #13  
Old May 13th, 2004, 07:13 PM
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Default Re: It\'s Coming!!!

cloaked wormholes MIGHT affect the AI. it depends on if you can warp through it without seeing it.

Cloaked planets (like a planet placed inside a storm) sort of affect the AI: the AI will send a colony ship to the planet location, but it will stay in orbit without being able to colonize. Wormholes might work the same way.

This behavior may have changed after the Last patch, i dont know.
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  #14  
Old May 13th, 2004, 09:08 PM
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Default Re: It\'s Coming!!!

Quote:
cloaked wormholes MIGHT affect the AI. it depends on if you can warp through it without seeing it.
Except that there is no way to cloak wormholes. They are always visible.
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  #15  
Old May 13th, 2004, 11:03 PM
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Default Re: It\'s Coming!!!

what we need is moddable, tech-dependant warp capability. Maybe in se5...
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