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December 12th, 2003, 04:27 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
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Re: trade/gift bug???
Quote:
Maybe I should report this to MM... what's the proper procedure?
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Feedback can be sent via email:
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Slick.
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Slick.
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February 7th, 2006, 06:54 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
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Re: trade/gift bug???
I have summoned this thread from the misty depths of time because a current PBW game is reporting the same problem. Several players are affected, and they are definitely trying to do diplomacy last during their turns.
Has anybody else run into this recently? Has anybody found a solution? The PBW admins are stumped.
capnq
PBW admin
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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February 7th, 2006, 07:31 PM
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Private
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Join Date: Dec 2005
Location: Poland, Europe
Posts: 19
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Re: trade/gift bug???
Well, I noticed that when you send a message, save the game, and load again... diplomatic message will lost and you will not be able to send again message in current turn.
__________________
Sorry for my poor English...
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February 7th, 2006, 10:42 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
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Re: trade/gift bug???
A good rule of thumb is to do your diplomacy last right before you upload/send your turn due to the missing message bug.
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February 8th, 2006, 12:42 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
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Re: trade/gift bug???
I do all diplo messages last and then End Turn, and haven't seen a problem since doing that.
Supposedly there is another problem if the Tribute message is used instead of the Gift or Trade message, too.
For the sake of completeness: There is an intel mission that can destroy diplomatic messages (as an intentional feature) too.
PvK
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February 8th, 2006, 07:05 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: trade/gift bug???
And for the sake of completeness, you probably want to stay away for Ask/Demand messages, and instead make a Trade when requesting something (just give them something pointless).
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February 8th, 2006, 09:57 AM
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General
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Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
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Re: trade/gift bug???
Had this problem before and the only cure I finally got to work was what was said before...message(s) last.
As to reporting...not sure if MM plans to spend any more time on SE4.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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February 8th, 2006, 10:31 AM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
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Re: trade/gift bug???
In the game Capnq is refering to it doesn't appear Intel is a factor. And the players claim they are doing the messages at the ends of their turns.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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February 8th, 2006, 11:38 AM
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Major
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Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
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Re: trade/gift bug???
Are they saving after doing diplomacy? If so, that could be the problem.
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February 8th, 2006, 12:26 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
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Re: trade/gift bug???
Is the problem that you can't save at all after doing diplomacy, or that you can't save and then load after doing diplomacy?
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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