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  #11  
Old September 13th, 2003, 07:21 AM
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Default Re: True Max on Number of Systems?

Quote:
Originally posted by ion stream:
Err, do you work in a cheese factory?

Thanks to you both for the info.

I found the 255 limit in the settings file right before coming back here.

One thing that could help off-set the slow down caused by extra large quadrants would be to reduce the average number of "objects" per system, right?

Has anyone tried a quadrant with say, 200 systems? Would the slow down for a 200 system quadrant be too ucomfortable using a P3 1 Ghz machine, and using the same average number of per system objects that the game normally generates?
I play games all the time with 200-255 systems on a PII 233MHz computer without problems. What slows down the game much more than a lot of systems are large numbers of ships and big combats in my experience.
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  #12  
Old September 14th, 2003, 12:04 AM
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Default Re: True Max on Number of Systems?

Have you tried the Fyron Quadrant Mods yet? They are, IMHO, a must have mod for SE IV.
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  #13  
Old September 14th, 2003, 12:34 AM
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Default Re: True Max on Number of Systems?

My system is a p2, 200mhz with 64 megs of ram.
I run 255 systems - FQM Deluxe (so very crowded and cluttered system), with 19 AI's.
The game early on is fine for me... 2, 3 min to process a turn.
But as the AI's start to expand, as their ship numbers go up, the game slows down.

My record wait to process a turn, was 50 minutes.
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  #14  
Old September 14th, 2003, 01:02 AM

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Default Re: True Max on Number of Systems?

Quote:
Originally posted by Q:
I play games all the time with 200-255 systems on a PII 233MHz computer without problems. What slows down the game much more than a lot of systems are large numbers of ships and big combats in my experience.
Lots of AIs definitely slow down turn processing. Lots of big combats between AIs too.
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  #15  
Old September 14th, 2003, 03:48 AM

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Default Re: True Max on Number of Systems?

Heh. I have an AMD K6-3 350Mhz and 128 MB RAM.
I always work with 255 systems and FQM deluxe with TDM or Devnull with 20 AI. Late game can have very long wait times. I don't time them. I just have a good book with me.
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  #16  
Old September 14th, 2003, 06:23 AM
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Default Re: True Max on Number of Systems?

For me... I spend the wait working on some D&D maps I have to prepare for a game I'm about to run.
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