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  #171  
Old December 1st, 2017, 07:30 PM
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Default Re: Campaign Scenario Setup Help - France

This... did not go as planned. In fact, the defence of Obenheim is waaay over****ed.

I deployed heavily supported mechanized companmy with all the tanks and ample artillery support, only to get half of the town with massive casualties.

Not sure what to do now. I want to regroup and take the rest should Germans not retreat. In fact, I was so mad this is the very first time I was killking everyone to the last, including tank and gun crews fleeing.

I will take no prisoners in Obenheim, not after loosing nearly entire company in sick snow attack on fortified position in just 24 turns...
Luckily I am drunk and in rather good mood today so I will refrain from yersterday's details.
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  #172  
Old December 6th, 2017, 05:25 PM

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Default Re: Campaign Scenario Setup Help - France

Well, don't drink and command...

Quote:
Despite heavy casualties we managed to push the Germans out of their defenses in Obenheim and force them to retreat. Their New Year's eve offensive has failed, Strasbourg is secure.

However, they still hold a strong bridgehead across the Rhine, the Colmar Pocket. We are on of the divisions tasked with reducing it, after a short period of refit.

23rd January 1945

Near Ilhäusern

Today we start the offensive towards the Rhine. The front is held by infantry of the 708. Volksgrenadier Division, with heavy tank destroyers from schw. Pz.Jägerabteilung 654 in support.

- Deploy your troops
- Get whatever objectives you can
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  #173  
Old December 6th, 2017, 06:22 PM
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Default Re: Campaign Scenario Setup Help - France

Just outta curiosity. How long does it take for you to make such as this?
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  #174  
Old December 6th, 2017, 07:37 PM
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Default Re: Campaign Scenario Setup Help - France

I'm curious how many others are playing these as well..........
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  #175  
Old December 6th, 2017, 10:05 PM
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Default Re: Campaign Scenario Setup Help - France

@Ts4Ever - actually I meant map :P How long does it take you to make one.

@DRG - even so, they do not have continuity...
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  #176  
Old December 7th, 2017, 07:57 AM

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Default Re: Campaign Scenario Setup Help - France

Not sure, maybe a couple of hours? Compared to FH2 no time at all...
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  #177  
Old December 7th, 2017, 11:43 AM
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Default Re: Campaign Scenario Setup Help - France

The map generator speeds the process considerably once you get a "feel" for what it does on the size map you want.....and the advanced editor lets you cut and paste from one map to another which saves a huge amount of time
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  #178  
Old December 7th, 2017, 01:43 PM
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Default Re: Campaign Scenario Setup Help - France

Actually DRG, any good tutorials or suggestions on using random generator? Also, Ts4Ever, do you use it as well? Because I do paint all my maps, eventually I will sometimes copy paste... but never really used random generator and then edited anything. Well, generated maps ofthen look just ugly :v
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  #179  
Old December 7th, 2017, 02:25 PM

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Default Re: Campaign Scenario Setup Help - France

No, I make the maps by hand.
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  #180  
Old December 7th, 2017, 02:43 PM
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Default Re: Campaign Scenario Setup Help - France

Quote:
Originally Posted by SaS TrooP View Post
Actually DRG, any good tutorials or suggestions on using random generator? Also, Ts4Ever, do you use it as well? Because I do paint all my maps, eventually I will sometimes copy paste... but never really used random generator and then edited anything. Well, generated maps ofthen look just ugly :v
I'm surprised. I thought most maps were now mods from the random generator. I've had a few early experimentations that looked odd......never "ugly" so I'm a BIT baffled by that statement

Just so I understand we are referring to the same thing.. Are you referring to THIS


or just a map that pops up when you generate a battle ?
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