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August 28th, 2004, 12:17 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: Players
Quote:
Sheap said:
Each pair of two home provinces is at least 3 spaces apart (i.e. a move 3 flying unit could cover the minimum distance from one home province to another).
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It would appear that there is a typo in the map file. T'ien Ch'i starts adjacent to Machaka.
And thanks for all your work in doing this for us.
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August 28th, 2004, 02:52 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
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Re: Players
actually tien chi appears not to be in a fixed location...
and the indys seem a bit too weak to be 5...
__________________
Every time you download music, God kills a kitten.
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August 28th, 2004, 05:48 PM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
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Re: Players
OK, perhaps I have screwed something up in the map file. I'll go back and double check. It was late.
I guess you have been checking this by starting test games, since the actual game is not started yet (have only 7 uploads). In that case the indy strength is determined by the indy level you set at game start, rather than the mapfile.
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August 28th, 2004, 05:54 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: Players
Sheap,
The indy level is hardwired into the map file and cannot be changed in the start game screen on SP.
Also, I checked the map again and I think the problem is Machaka, not T'ien Ch'i. It is like Machaka has a random start location and it was put in the TC start spot that first time out, thus relegating TC to a province adjacent to its desired start location.
Cheers.
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August 28th, 2004, 06:02 PM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
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Re: Players
I tested the map out and the positions of Tien Chi and Machaka look ok to me. But I specified the indy strength, which makes my Last post wrong. I'll fix the indy problem and post the revised mapfile. However I think no one should really need to download it (unless they want) since the terrain types and neighbors won't change.
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August 28th, 2004, 06:04 PM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: Players
I posted the new mapfile zip, same place as the Last one.
http://benatar.snurgle.org:8080/~fluffy/pantheons.zip
I unset the "scenario" flag, so now normal game settings work. I really do not think there is anything wrong with Machaka or Tien Chi starting positions, they seem to be working fine to me.
I also kicked out the Mictlan pretender, so Tauren can re-upload a correct one.
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August 28th, 2004, 06:21 PM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
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Re: Players
Oh, one more thing. (And no, I am not posting just to hear myself bleet...)
Go ahead and continue to upload all your pretenders; if you've already uploaded one, you dont have to do anything. I'll start the game on the final Version of the mapfile when the time comes.
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August 28th, 2004, 09:08 PM
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Captain
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Join Date: Jul 2004
Location: New York
Posts: 863
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Re: Players
sheap...renaming is allowed right on the settings on the server?
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August 29th, 2004, 04:29 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: Players
It's a game start option, but I normally enable it.
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August 29th, 2004, 11:36 AM
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Captain
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Join Date: Jul 2004
Location: New York
Posts: 863
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Re: Players
cool thanks sheap
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