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  #151  
Old January 30th, 2011, 12:25 PM

Hylobius Hylobius is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

The good news is that skelly spam can take down geared Grendelkins. The bad news is that if Army of Lead does not cast before your opponents Earthquake your mages are in big trouble
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  #152  
Old January 30th, 2011, 01:56 PM

Finalgenesis Finalgenesis is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

It's a good thing my mages tend to be higher hp, though I lack quantity

I'm surprised mass skelly can eat a regening grendel
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  #153  
Old January 30th, 2011, 02:53 PM

Hylobius Hylobius is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

I too now lack quantity

I was also surprised when the skellies slowly ate 3 well geared Grendelkin. There was only minor magic involved.
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  #154  
Old January 30th, 2011, 03:22 PM

rotarr rotarr is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

Perhaps I got lucky then by forgetting (having 20 mins for the turn deadline ) to combine my forces at that battle by getting that earthquake off first as defender... I'm quite amazed how weak my SC's have been against what's basically chaff. This being my first end game probably adds to that.

Too bad my new global didn't take out a better target though

Could we extend the turn deadline by 24h from now on, please? I'm still doing my turns half-assed really.
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  #155  
Old January 30th, 2011, 04:00 PM

Finalgenesis Finalgenesis is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

Unfortunately last time I pmed Gandalf it seems we need the admin pw to do those things. The problem is the host bailed without leaving pw to any of us.

You could try pming Gandalf and see if we can extend turn to 72 hrs host time and see if it flies.
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  #156  
Old January 30th, 2011, 05:13 PM

Hylobius Hylobius is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

I have no problem with a delay if you can arrange it.
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  #157  
Old January 31st, 2011, 10:34 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

Has anyone tried contacting Tryfan?
The extension can be done but technically its HIS game and I would have to at least try to contact him first about it
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  #158  
Old January 31st, 2011, 01:17 PM

rotarr rotarr is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

I've sent him a pm, but he hasn't been active for weeks on these forums. I don't know of any other way to contact him unfortunately.
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  #159  
Old February 9th, 2011, 05:18 AM

Finalgenesis Finalgenesis is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

I'll pm gandalf again and see if turns can be set to 72 hrs (Maybe if we pester him enough...).

If this is Tryfan's revenge, it's a really petty and dick way to do it, stealth bailing without giving admin access to anyone... And here I thought silent bailing was as dick as it can get already heh.

Rotarr you doing okay?
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  #160  
Old February 9th, 2011, 05:38 AM

Finalgenesis Finalgenesis is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

Just checked, Rotarr staled for 4 turns in a row.

Rotarr, do check in if you're still good to go, otherwise...

I'll assume you surrender! Understandable considering the host interval and how we got screwed by Tryfan, having to micro your huge (well it used to be huge 4 turns ago...) empire.

Hylo, assuming Rotarr doesn't checking in by the end of next turn (2-3 days from now), even though I'm stronger I would like to suggest a draw (joint victory). The game is shot to hell at this point (assuming Rotarr surrenders) and I'm sure we're both worn out, plus we've had a semi unintended alliance of a sort in fact if not in name.
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