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  #151  
Old July 2nd, 2009, 10:06 PM

rdonj rdonj is offline
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Default Re: Lapis MA CBM Running 10/16 Players left

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Originally Posted by Baalz View Post
*sigh* gah that battle replay bug is annoying. Watch a big battle that I won, click on the results to get a count of my casualties and discover I actually lost. With mindless units, so 100% casualties. :/
Very happy that you didn't win that, I must say I was actually expecting worse losses, so I'm sort of happy with the result. Of course, you still have tons of those mindless guys left. Not sure what exactly I'm going to do about those ones yet, when 90% of my magic is utterly useless on them. How on earth you managed to raise so many of them is beyond me... it must have taken ages. Anyway, as you can see there is plenty of fight left in me yet. For the time being at least. I will probably lose the battle up there eventually, but I will try to at least give you a challenge. At least now my treasury is a bit healthier

Last edited by rdonj; July 2nd, 2009 at 10:17 PM..
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  #152  
Old July 3rd, 2009, 01:50 AM

Kuritza Kuritza is offline
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Default Re: Lapis MA CBM Running 10/16 Players left

>> Is it different OSes? My guess is it has something to do with the random number generators spitting out different numbers on different OSes.

No, same Win XP. It *should* have something to do with CB version installed, but I could swear I updated CB on both machines.
Ironically, it shows correct replay on my work PC, where Dominions is generally bugged for some reason (Ctrl key doesnt work, so cant copy orders, force-move stealthy units, select whole groups of commanders etc).
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  #153  
Old July 3rd, 2009, 02:51 AM
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Jarkko Jarkko is offline
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Default Re: Lapis MA CBM Running 10/16 Players left

Lapis is using CBM 1.41. It is not the same 1.41 that it was originally, Llama updated it slightly on Llamaserver and then to the CBM thread too. If you downloaded and installed 1.41 from the original thread before Llama updated it, you would have a very teeny weeny (but perhaps enough to cause the replay oddities?) different version of 1.41.
http://forum.shrapnelgames.com/showp...2&postcount=99
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  #154  
Old July 3rd, 2009, 09:53 AM
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Default Re: Lapis MA CBM Running 10/16 Players left

ok, tien chi is finally toast.

But fighting 2 nations at once is always hard.

i will now visit this thread more sparsely, so if you need some administration to do, please send me a PM.
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  #155  
Old July 3rd, 2009, 11:06 AM
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Default Re: Lapis MA CBM Running 10/16 Players left

Heh, I'm pretty sure I would have handily won it except one of the mages I moved there snuck and hid in the bushes watching the fight, counting all the pretty gems I gave her.

Quote:
Originally Posted by rdonj View Post
Very happy that you didn't win that, I must say I was actually expecting worse losses, so I'm sort of happy with the result. Of course, you still have tons of those mindless guys left. Not sure what exactly I'm going to do about those ones yet, when 90% of my magic is utterly useless on them. How on earth you managed to raise so many of them is beyond me... it must have taken ages. Anyway, as you can see there is plenty of fight left in me yet. For the time being at least. I will probably lose the battle up there eventually, but I will try to at least give you a challenge. At least now my treasury is a bit healthier
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  #156  
Old July 3rd, 2009, 11:26 AM

rdonj rdonj is offline
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Default Re: Lapis MA CBM Running 10/16 Players left

I was wondering why you only sent two mages vs what, 16-20? I hate when you have that one crucial mage sneak instead of attack... really makes you wish it was control to sneak instead of moving sometimes.

Now I will spend the next 24 hours trying to figure out just what you were intending to throw at me. Yay!
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  #157  
Old July 6th, 2009, 12:23 AM

rdonj rdonj is offline
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Default Re: Lapis MA CBM Running 10/16 Players left

The majority of players have yet to submit turns. I suppose there's still a decent amount of time left, but the possibility of mass staling is looming.
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  #158  
Old July 6th, 2009, 02:08 AM

Toran Toran is offline
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Default Re: Lapis MA CBM Running 10/16 Players left

Well, I'm just prepping my turn right now. Hope others do as well - staling/dropping from a game ain't fun (for the other players!).
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  #159  
Old July 6th, 2009, 03:47 AM

Kuritza Kuritza is offline
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Default Re: Lapis MA CBM Running 10/16 Players left

Still, wazzup with Machaka? I guess we need a sub or AI, or maybe someone can contact Bluff?
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  #160  
Old July 6th, 2009, 03:52 AM

Toran Toran is offline
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Default Re: Lapis MA CBM Running 10/16 Players left

Oh, right, there's nations who are worse positioned, and Machaka still seems playable...? I have PM'ed Hadrian to delay a bit - my vote would go for subbing Machaka as well.
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