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May 27th, 2007, 08:07 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Does anyone care about globals?
Why shouldn't he? I just happened to be at the right place, at the right time.
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May 28th, 2007, 06:10 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Does anyone care about globals?
Eh, I didn't expect that this server is still on 3.06 and I seem to have crashed the server.
Sorry for that. Will redo my turn with 3.06 when it's up again.
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May 28th, 2007, 06:05 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Does anyone care about globals?
Server down.
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May 29th, 2007, 01:12 AM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Does anyone care about globals?
Quote:
Meglobob said:
Worthy heros mod v1.7 by Turin is out. This means we can upgrade the game to 3.08.
Hellboy can you let us know when you upgrade the server to 3.08 with worthy heros v1.7?
Heres the link to worthy heros v1.7 :-
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
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I'm up for doing this, but has everyone noticed that in the last post of Turin's thread Edi notes that it is necessary to manually edit Turin's mod?
It shouldn't be too complex (although it is more complex than maintaining 2 versions of Dom3, and we had problems pulling that off), so I'd like to see some support for taking this step, before I move the server to 3.08. So is everyone up to manually overriding the v1.06 Worthy Heroes as Edi suggests?
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May 29th, 2007, 08:07 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Does anyone care about globals?
I don't see how one has to keep the old version number. I have only kept the filename, overwriting the old mod with the new mod, and it seemed to work okay.
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May 29th, 2007, 11:15 AM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Does anyone care about globals?
Quote:
lch said:
I don't see how one has to keep the old version number. I have only kept the filename, overwriting the old mod with the new mod, and it seemed to work okay.
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Have you tested it? For example:
1. turn the mod off in preferences
2. load up a save from Blood_Bath
3. exit out from the Blood_Bath game (but not all the way out, just to the Dom3 main screen).
4. at this point, if the Worthy Heroes label is showing, then I would be convinced that the Blood Bath game found the right files.
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May 29th, 2007, 03:13 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Does anyone care about globals?
Hellboy, I still cannot connect to the server, is it down?
Or as the IP changed?
I did not notice Edi's comments, so I am unsure what will happen.
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May 29th, 2007, 04:07 PM
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Second Lieutenant
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Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Does anyone care about globals?
I can't connect either. Has it been patched?
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May 30th, 2007, 02:57 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Server issues
Well, I can't connect either.
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May 30th, 2007, 09:57 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Server issues
Cannot connect here either.
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