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August 26th, 2004, 12:07 PM
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Corporal
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Join Date: Jul 2004
Location: Toronto
Posts: 180
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Players
the inland map is pretty devoid of landmarks, but there is one row of mountains that kinda stretches accross the "middle". You could drop Team A on one side and Team B on the other. The wraparound would ensure that everyone is attacked north and south, but has allies on their east/west.
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August 26th, 2004, 12:49 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
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Re: Players
that looks pretty sound to me, Lex
i just want to get this game started already!
__________________
Every time you download music, God kills a kitten.
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August 26th, 2004, 03:04 PM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: Players
OK, I'll lay out the map according to Lex's plan and start the game probably tomorrow as I am very busy today. Nuzzle.
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August 26th, 2004, 06:23 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
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Re: Players
cool, thanks sheap
__________________
Every time you download music, God kills a kitten.
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August 28th, 2004, 03:52 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: Players
Um... so I've been a bad sheap. I set up hosting for a different game and thought that satisfied all my hosting obligations. But then I realized I was supposed to start TWO games today, not just one. And yours isn't done yet.
Oops.
Working on that now. Nuzzle.
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August 28th, 2004, 04:20 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: Players
Hmm.
No one ever actually told me which nation on each team is being left out.
So I am going to make the map with all seven nations started, and one of them will be blank.
If you don't like it, send me a list of nations and I will fix it. Otherwise, I'll be posting the host/port momentarily.
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August 28th, 2004, 06:31 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: Players
OK. Ready.
The mapfile: 'pantheons.map' is available for download from:
http://benatar.snurgle.org:8080/~fluffy/pantheons.zip
Everyone will need to unzip this into their maps directory.
Team A should be, generally, between the mountain range, and the sea. Team B should also be between these geographical features. But on opposite sides.
Team A should have the sea to their north and the mountains to their south. The mapfile description says "two teams of five players each" but that is a lie, all 14 nations have been placed.
Each pair of two home provinces is at least 3 spaces apart (i.e. a move 3 flying unit could cover the minimum distance from one home province to another). Where possible, they are farther apart than that. There will be "gaps" where the two unused nations would be. And no home province borders a sea, because of risk of natural disasters. While effort has been made to ensure starting positions are fair, not all starting positions are good, and definitely not all starting positions are in optimal places for the nation. This is because I am mildly sadistic. For a sheap, anyway.
The host is at:
benatar.snurgle.org
port 2006
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August 28th, 2004, 07:08 AM
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Re: Players
Thanks, Sheap.
Mint sauce.
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August 28th, 2004, 10:19 AM
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Sergeant
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Join Date: Nov 2003
Location: Fürth, Germany
Posts: 384
Thanks: 8
Thanked 16 Times in 2 Posts
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Re: Players
When does the game officially start?
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August 28th, 2004, 11:05 AM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP game - \"Pantheons\" Preliminary invite
[censored] i accidentally put a god up for mictlan.. and theres no way to take it back... do we need to restart the server or something then?
__________________
Every time you download music, God kills a kitten.
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